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<blockquote data-quote="jedavis" data-source="post: 5472492" data-attributes="member: 35933"><p>I don't think there are any public dedicated GameTable servers, nor to the best of my knowledge is there a vent channel. They do have a forum hosted by sourceforge at <a href="http://sourceforge.net/apps/phpbb/gametable/index.php" target="_blank">The Gametable Project (OSU-GT) • Index page</a> , and I wouldn't be surprised if they had an IRC channel, maybe on freenode, but I haven't found it if there is one.</p><p></p><p>And yeah, having played with Maptool a couple of times, it is definitely both prettier and more powerful. It really doesn't support my DMing style of "half an hour of prep for six hours of play", though. I very rarely go in with stats for enemies prep'd, so the stat storage and combat macros are wasted on me; it doesn't seem efficient to spend more time inputting stats than it did to come up with them. Likewise maps; we're used to playing by scribbling in pencil on graph paper. Don't need line of sight, lighting, fog of war, and other special effects. It felt less like D&D and more like videogaming.</p><p></p><p>Then again, digital gaming isn't my primary medium; GameTable is for those days when somebody forgets the graph paper (usually moi), but one of my players remembers to bring a powerstrip. If I were running online all the time, my preferences might be different.</p></blockquote><p></p>
[QUOTE="jedavis, post: 5472492, member: 35933"] I don't think there are any public dedicated GameTable servers, nor to the best of my knowledge is there a vent channel. They do have a forum hosted by sourceforge at [url=http://sourceforge.net/apps/phpbb/gametable/index.php]The Gametable Project (OSU-GT) • Index page[/url] , and I wouldn't be surprised if they had an IRC channel, maybe on freenode, but I haven't found it if there is one. And yeah, having played with Maptool a couple of times, it is definitely both prettier and more powerful. It really doesn't support my DMing style of "half an hour of prep for six hours of play", though. I very rarely go in with stats for enemies prep'd, so the stat storage and combat macros are wasted on me; it doesn't seem efficient to spend more time inputting stats than it did to come up with them. Likewise maps; we're used to playing by scribbling in pencil on graph paper. Don't need line of sight, lighting, fog of war, and other special effects. It felt less like D&D and more like videogaming. Then again, digital gaming isn't my primary medium; GameTable is for those days when somebody forgets the graph paper (usually moi), but one of my players remembers to bring a powerstrip. If I were running online all the time, my preferences might be different. [/QUOTE]
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