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<blockquote data-quote="Badwe" data-source="post: 5439995" data-attributes="member: 61762"><p>My players are on hiatus, i needs me some D&D. the last session ended on a really high note though, which was a fitting sendoff for two of my players who finally got into grad school and won't be coming back.</p><p></p><p>I'm nearly done running H3 pyramid of shadows, but i thought it was dumb for a mere lvl 9 solo adult white dragon to be available for a party of level 10s to stomp, so i told them it looked like an elder dragon. Being the powergamers that they are, they promptly messed themselves upon looking up the level for that dragon. I assured them they would likely die, but if they somehow overcame the dragon, the loot pile would be immeasurably valuable. So they ran to the books and set about crafting arrows, potions, elixirs, anything to give them a temporary bonus to bring the beast within reasonable hitting range. The end result was that the artificer and the warlord used stacking hit bonuses to provide a big enough boost for everyone else's dailies while the wizard trapped the dragon within his wall of fire for automatic damage. very satisfying.</p><p></p><p></p><p>All that remains for H3 is the final fight with karavakos, i might have to juice that up to keep it consummate with that fight. After that I have a gap to fill between the end of H3 and the beginning of "Revenge of the Giants", which is good because i was looking for a place to use the balsa wood airship that i got a huge deal on at last year's Origins.</p><p></p><p>As for revenge of the giants, i'm excited. At this point i'll probably be doing the legwork, depending on how soon the new tools come out, to update the stats on all the encounters. I also plan to retool the sieges of the city of argent. 2ish years ago i bought a boardgame called "Stronghold" that was too complex to convince anyone to play. Instead, i'll use it as the setting for the siege, with the PCs running around and making skill checks to "Cheat" at the boardgame and get more done than is normally possible, and when the invading enemies come up to a wall that the PCs are defending, we'll "zoom in" to a more traditional D&D fight.</p><p></p><p>This campaign also represents the first time anyone i've played with has made it to paragon tier, which is also exciting, and has motivated me to keep pressing on despite having difficulty, even using mods, to keep up with the work of a DM. It's so important to me though, because this game has become the last place that many of us take the time to see each other and hang out. When the weather got so bad that, despite his desire to, one of our players couldn't make the drive from Pennsylvania to Ohio (as he does every session), we put him on skype and played by speakerphone.</p><p></p><p>Honestly, i don't care if 5e comes or if this is the deathknell for wotc D&D or whatever, nothing could replace the year and a half of gaming i've had and enjoyed.</p></blockquote><p></p>
[QUOTE="Badwe, post: 5439995, member: 61762"] My players are on hiatus, i needs me some D&D. the last session ended on a really high note though, which was a fitting sendoff for two of my players who finally got into grad school and won't be coming back. I'm nearly done running H3 pyramid of shadows, but i thought it was dumb for a mere lvl 9 solo adult white dragon to be available for a party of level 10s to stomp, so i told them it looked like an elder dragon. Being the powergamers that they are, they promptly messed themselves upon looking up the level for that dragon. I assured them they would likely die, but if they somehow overcame the dragon, the loot pile would be immeasurably valuable. So they ran to the books and set about crafting arrows, potions, elixirs, anything to give them a temporary bonus to bring the beast within reasonable hitting range. The end result was that the artificer and the warlord used stacking hit bonuses to provide a big enough boost for everyone else's dailies while the wizard trapped the dragon within his wall of fire for automatic damage. very satisfying. All that remains for H3 is the final fight with karavakos, i might have to juice that up to keep it consummate with that fight. After that I have a gap to fill between the end of H3 and the beginning of "Revenge of the Giants", which is good because i was looking for a place to use the balsa wood airship that i got a huge deal on at last year's Origins. As for revenge of the giants, i'm excited. At this point i'll probably be doing the legwork, depending on how soon the new tools come out, to update the stats on all the encounters. I also plan to retool the sieges of the city of argent. 2ish years ago i bought a boardgame called "Stronghold" that was too complex to convince anyone to play. Instead, i'll use it as the setting for the siege, with the PCs running around and making skill checks to "Cheat" at the boardgame and get more done than is normally possible, and when the invading enemies come up to a wall that the PCs are defending, we'll "zoom in" to a more traditional D&D fight. This campaign also represents the first time anyone i've played with has made it to paragon tier, which is also exciting, and has motivated me to keep pressing on despite having difficulty, even using mods, to keep up with the work of a DM. It's so important to me though, because this game has become the last place that many of us take the time to see each other and hang out. When the weather got so bad that, despite his desire to, one of our players couldn't make the drive from Pennsylvania to Ohio (as he does every session), we put him on skype and played by speakerphone. Honestly, i don't care if 5e comes or if this is the deathknell for wotc D&D or whatever, nothing could replace the year and a half of gaming i've had and enjoyed. [/QUOTE]
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