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Does AU mix well will Core 3.5 Ed?
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<blockquote data-quote="Frum" data-source="post: 1463471" data-attributes="member: 6256"><p><strong>magister toughness</strong></p><p></p><p></p><p></p><p>I think so. That is in part because of some of the assumptions about spellcasters in AU. A magister recieves almost as many bonus feats as a wizard, gets a bonus to save against magical effects, a better hit die, slightly better skills, and more spells per day. A magister can usually ready more spells than a sorcerer can know.</p><p></p><p>As to assumptions of the system, a magister already knows all simple and complex spells, and because of the number of spells readied, beats the sorcerer in on-the-fly versatility, and the wizard in overall versatility. Beyond that, the magister can take advantage of the heightened and diminished effects of most spells. Many spells are balanced or somewhat weak for their standard level, but many have surprisingly powerful diminished or heightened effects, which in turn give better options for all the character's casting slots.</p><p></p><p>I have two magisters in my game, and usually their advantage comes from the simple versatility. They play a much bigger role in the party than the party wizards ever did.</p><p></p><p>They also really like to cast spells wild. 75% chance of the same or better spell with the same casting slot is a good deal. If you roll like my players, it is even better.</p><p></p><p>That said, if your DM is using wizards and/or sorcerers and magisters, he or she should really give wizards a better spell knowledge (not just the paltry two spells gained per level), and perhaps give sorcerers some more spells known. I also think that some of the PHB spells are too powerful, which makes some of the magister spells seem weaker than they really are. That's just my opinion, though, and it matters little in a campaign where the spells for wizards and for magisters come from two exclusive sets.</p></blockquote><p></p>
[QUOTE="Frum, post: 1463471, member: 6256"] [b]magister toughness[/b] I think so. That is in part because of some of the assumptions about spellcasters in AU. A magister recieves almost as many bonus feats as a wizard, gets a bonus to save against magical effects, a better hit die, slightly better skills, and more spells per day. A magister can usually ready more spells than a sorcerer can know. As to assumptions of the system, a magister already knows all simple and complex spells, and because of the number of spells readied, beats the sorcerer in on-the-fly versatility, and the wizard in overall versatility. Beyond that, the magister can take advantage of the heightened and diminished effects of most spells. Many spells are balanced or somewhat weak for their standard level, but many have surprisingly powerful diminished or heightened effects, which in turn give better options for all the character's casting slots. I have two magisters in my game, and usually their advantage comes from the simple versatility. They play a much bigger role in the party than the party wizards ever did. They also really like to cast spells wild. 75% chance of the same or better spell with the same casting slot is a good deal. If you roll like my players, it is even better. That said, if your DM is using wizards and/or sorcerers and magisters, he or she should really give wizards a better spell knowledge (not just the paltry two spells gained per level), and perhaps give sorcerers some more spells known. I also think that some of the PHB spells are too powerful, which makes some of the magister spells seem weaker than they really are. That's just my opinion, though, and it matters little in a campaign where the spells for wizards and for magisters come from two exclusive sets. [/QUOTE]
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