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General Tabletop Discussion
*Dungeons & Dragons
Does being Heavily Obscured grant Cover... And should it???
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<blockquote data-quote="Benjamin Olson" data-source="post: 8152261" data-attributes="member: 6988941"><p>I think the area where the rules for attacks in heavy obscurement need work is on the end of the player and enemies knowing where to target. If they attack an area and their enemy isn't there then that enemy effectively has full cover from an attack. Unfortunately for metagame reasons of the hidden enemy often being still represented on a game board, or of the players knowing the enemy's turn hasn't come up for him to move yet since the last time they were seen, the principle extra protection one gets from heavy obscurement, an enemy not knowing where you actually are so that they can effectively attack you, is often moot.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8152261, member: 6988941"] I think the area where the rules for attacks in heavy obscurement need work is on the end of the player and enemies knowing where to target. If they attack an area and their enemy isn't there then that enemy effectively has full cover from an attack. Unfortunately for metagame reasons of the hidden enemy often being still represented on a game board, or of the players knowing the enemy's turn hasn't come up for him to move yet since the last time they were seen, the principle extra protection one gets from heavy obscurement, an enemy not knowing where you actually are so that they can effectively attack you, is often moot. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Does being Heavily Obscured grant Cover... And should it???
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