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*Pathfinder & Starfinder
Does being invis stop AoO?
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<blockquote data-quote="jontherev" data-source="post: 690404" data-attributes="member: 1451"><p></p><p></p><p>Almost. You don't have to know the exact square to take your AoO, but if you guess wrong, you're out one of your AoO's (matters for those with Combat Reflexes).</p><p></p><p></p><p></p><p>Here the rules are clear. To find someone invisible, read the invisibility section in the DMG. You can locate the exact square of an invisible foe as a free action with a simple Listen check. For non-sneaky types, it's actually quite easy to do in combat.</p><p></p><p>That's right.</p><p></p><p></p><p>This isn't how the rules for AoO work. You don't detect a possible trigger. It's either triggered or not, period. It's not the most simplistic rule, so attempts to explain it may not make sense. Just use it.</p><p></p><p>I try to not rationalize 3E rules as much as possible. It cuts down on the headaches.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> I disagree with your analysis of combat. I see each attack as a measured blow, not random swinging. To me it makes much more sense that a 1st level fighter can only swing a greatsword once or twice, but a 20th level fightert who has mastered the weapon, can swing it a lot more. As an example, if I (a novice I assure you) were to pick up a greatsword, I doubt I could swing it more than twice with any accuracy or strength in 6 seconds. This makes more sense to me, but know that you're not alone in your opinion, as HS atests.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="jontherev, post: 690404, member: 1451"] [B][/b] Almost. You don't have to know the exact square to take your AoO, but if you guess wrong, you're out one of your AoO's (matters for those with Combat Reflexes). [b][/b] Here the rules are clear. To find someone invisible, read the invisibility section in the DMG. You can locate the exact square of an invisible foe as a free action with a simple Listen check. For non-sneaky types, it's actually quite easy to do in combat. [b][/b]That's right. [b][/b]This isn't how the rules for AoO work. You don't detect a possible trigger. It's either triggered or not, period. It's not the most simplistic rule, so attempts to explain it may not make sense. Just use it. I try to not rationalize 3E rules as much as possible. It cuts down on the headaches.:D I disagree with your analysis of combat. I see each attack as a measured blow, not random swinging. To me it makes much more sense that a 1st level fighter can only swing a greatsword once or twice, but a 20th level fightert who has mastered the weapon, can swing it a lot more. As an example, if I (a novice I assure you) were to pick up a greatsword, I doubt I could swing it more than twice with any accuracy or strength in 6 seconds. This makes more sense to me, but know that you're not alone in your opinion, as HS atests.:D [/QUOTE]
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Does being invis stop AoO?
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