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General Tabletop Discussion
*Dungeons & Dragons
Does Call of the Netherdeep open the door to ogre PCs?
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<blockquote data-quote="CleverNickName" data-source="post: 8586936" data-attributes="member: 50987"><p>If you're looking for playable Ogres in your campaign, you can do it in a variety of ways, some of them harder than others. Off the top of my head and in order of easiest to hardest:</p><ol> <li data-xf-list-type="ol">You could just rename the Goliath race to be "Ogre" and be done with it. Very little work, very few balance issues.</li> <li data-xf-list-type="ol">Follow the recommendations in <em>Explorer's Guide to Wildemount </em>for reskinning the Firbolg. Very little work, very few balance issues. (This is what I would do.)</li> <li data-xf-list-type="ol">Allow the character to play an actual ogre, as-written in the <em>Monster Manual,</em> as a 7th level character. When they reach 8th level, they begin taking levels of Barbarian, Bard, whatever, using the rules for Multiclassing. A bit of work to set up. Be prepared to deal with balance issues.</li> <li data-xf-list-type="ol">Rework the Minotaur race in <em>Guildmaster's Guide to Ravnica </em>to be an Ogre, swapping abilities and features with the Ogre stats in the MM. Fewer balance issues, but more work on the front-end.</li> <li data-xf-list-type="ol">Use the optional rules in <em>Tasha's Cauldron of Everything </em>to develop a playable Ogre. A lot more work on the front end.</li> <li data-xf-list-type="ol">Create a suite of new rules for Large-sized, high-Strength characters. Enormous amount of work on the front end, and possible balance issues down the road.</li> </ol></blockquote><p></p>
[QUOTE="CleverNickName, post: 8586936, member: 50987"] If you're looking for playable Ogres in your campaign, you can do it in a variety of ways, some of them harder than others. Off the top of my head and in order of easiest to hardest: [LIST=1] [*]You could just rename the Goliath race to be "Ogre" and be done with it. Very little work, very few balance issues. [*]Follow the recommendations in [I]Explorer's Guide to Wildemount [/I]for reskinning the Firbolg. Very little work, very few balance issues. (This is what I would do.) [*]Allow the character to play an actual ogre, as-written in the [I]Monster Manual,[/I] as a 7th level character. When they reach 8th level, they begin taking levels of Barbarian, Bard, whatever, using the rules for Multiclassing. A bit of work to set up. Be prepared to deal with balance issues. [*]Rework the Minotaur race in [I]Guildmaster's Guide to Ravnica [/I]to be an Ogre, swapping abilities and features with the Ogre stats in the MM. Fewer balance issues, but more work on the front-end. [*]Use the optional rules in [I]Tasha's Cauldron of Everything [/I]to develop a playable Ogre. A lot more work on the front end. [*]Create a suite of new rules for Large-sized, high-Strength characters. Enormous amount of work on the front end, and possible balance issues down the road. [/LIST] [/QUOTE]
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Does Call of the Netherdeep open the door to ogre PCs?
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