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Does D&D combat break the fantasy?
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<blockquote data-quote="mystraschosen" data-source="post: 651740" data-attributes="member: 9614"><p>You miss nothing my good sir,I have noticed all of the above myself.</p><p></p><p>I guess it all comes down to the dm,to use your example,if the dm listens to you say I want to shoot him in the neck to kill him silently.Well then even if he is a 3rd level fighter ,I would allow you to attempt it making the ac to hit higher because it is a form of called shot.If you succeed I would allow the instant kill or at least allow that to silence and shock him enough that you can close with him before he can give the alert depending on a reflex saving throw.It all comes down to the dm and how they adapt situations within common sense.And not ot mention the dm mixing it up so that what a player suspects based on facts are not always accurate.</p><p></p><p>I am in the same bind as you as are nearly every other gamer I am sure....the temptation to meta is very high with experienced players especially.Combat in my humble opinion takes away from the fantasy of the game,but also enhances the game if done right.</p><p></p><p>I am fortunate to play with a group of fellas that instead of saying I cast lightning bolt.....says "I pull a glass rod from my pouch along with a bit of fur.....elesisas daranthuin vierg (accompanied by actual hand gestures)....a blinding line of electrcity flows from my hands towards the tarrasque"</p><p>It helps alot to minimize the breaks with roleplaying.</p></blockquote><p></p>
[QUOTE="mystraschosen, post: 651740, member: 9614"] You miss nothing my good sir,I have noticed all of the above myself. I guess it all comes down to the dm,to use your example,if the dm listens to you say I want to shoot him in the neck to kill him silently.Well then even if he is a 3rd level fighter ,I would allow you to attempt it making the ac to hit higher because it is a form of called shot.If you succeed I would allow the instant kill or at least allow that to silence and shock him enough that you can close with him before he can give the alert depending on a reflex saving throw.It all comes down to the dm and how they adapt situations within common sense.And not ot mention the dm mixing it up so that what a player suspects based on facts are not always accurate. I am in the same bind as you as are nearly every other gamer I am sure....the temptation to meta is very high with experienced players especially.Combat in my humble opinion takes away from the fantasy of the game,but also enhances the game if done right. I am fortunate to play with a group of fellas that instead of saying I cast lightning bolt.....says "I pull a glass rod from my pouch along with a bit of fur.....elesisas daranthuin vierg (accompanied by actual hand gestures)....a blinding line of electrcity flows from my hands towards the tarrasque" It helps alot to minimize the breaks with roleplaying. [/QUOTE]
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