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Does D&D even have a component of "midieval" anymore?
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<blockquote data-quote="Jupp" data-source="post: 3552884" data-attributes="member: 20804"><p>The look&feel of OD&D and the very early 1st ed stuff certainly was quite medieval (let's say Arthurian medieval fantasy with heavy pulp literature influences). But I think this got lost pretty fast and the whole style switched over to the early renaissance. Chainmail was purely medieval IMO but then they were rules for historical wargames <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Now in 3E we have this horrible spikey cut-yourself-with-your-own-armor style. Heaven knows who did come up with that kind of style. Perhaps the artists and designers should have a closer look at the special scenes of the LotR movies about how they did realistic, fully usable but still "fantastic" looking armor and weapons. I am not that much of a fan of the movies but at least they did the arms&equipment part right. Or they should organize some extended educational travelling throughout Europe to learn a bit about nice looking armor and weapons <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Jupp, post: 3552884, member: 20804"] The look&feel of OD&D and the very early 1st ed stuff certainly was quite medieval (let's say Arthurian medieval fantasy with heavy pulp literature influences). But I think this got lost pretty fast and the whole style switched over to the early renaissance. Chainmail was purely medieval IMO but then they were rules for historical wargames :) Now in 3E we have this horrible spikey cut-yourself-with-your-own-armor style. Heaven knows who did come up with that kind of style. Perhaps the artists and designers should have a closer look at the special scenes of the LotR movies about how they did realistic, fully usable but still "fantastic" looking armor and weapons. I am not that much of a fan of the movies but at least they did the arms&equipment part right. Or they should organize some extended educational travelling throughout Europe to learn a bit about nice looking armor and weapons :D [/QUOTE]
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