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Does D&D even have a component of "midieval" anymore?
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<blockquote data-quote="jmucchiello" data-source="post: 3559609" data-attributes="member: 813"><p>I don't have any claim of expertise but I do know there are some things that are distinctly non-medieval and they exist in just about all editions of D&D. Anyone who believes D&D is supposed to take place in a pseudo-medieval world needs to read pg 35 of the 1st edition player's handbook. (It is the page on starting wealth and equipment purchasing.)</p><p></p><p></p><p>All of this seem anachronistic to medieval Europe as I understand it.</p><p></p><p>Further on, there is the trader's establishment:</p><p></p><p>So, 1e AD&D had bankers, money lenders, department stores and (on the prior page) inns. None of these kinds of establishments existed as such in medieval Europe that I'm aware of. The idea of frontier coinage/inflation is also on these pages (Alaskan gold rush is mentioned as an example). I think someone above mentioned that D&D has always had a Western frontiers vibe. I tend to agree. Medieval trappings start and end with the swords and armor. The introduction to the 1e phb is filled with words like fantasy and swords and sorcery. Feudalism, medieval, renaissance and other historical terms are entirely lacking.</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 3559609, member: 813"] I don't have any claim of expertise but I do know there are some things that are distinctly non-medieval and they exist in just about all editions of D&D. Anyone who believes D&D is supposed to take place in a pseudo-medieval world needs to read pg 35 of the 1st edition player's handbook. (It is the page on starting wealth and equipment purchasing.) All of this seem anachronistic to medieval Europe as I understand it. Further on, there is the trader's establishment: So, 1e AD&D had bankers, money lenders, department stores and (on the prior page) inns. None of these kinds of establishments existed as such in medieval Europe that I'm aware of. The idea of frontier coinage/inflation is also on these pages (Alaskan gold rush is mentioned as an example). I think someone above mentioned that D&D has always had a Western frontiers vibe. I tend to agree. Medieval trappings start and end with the swords and armor. The introduction to the 1e phb is filled with words like fantasy and swords and sorcery. Feudalism, medieval, renaissance and other historical terms are entirely lacking. [/QUOTE]
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Does D&D even have a component of "midieval" anymore?
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