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General Tabletop Discussion
*Dungeons & Dragons
Does D&D Next need +2/-2 modifiers?
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<blockquote data-quote="Lokiare" data-source="post: 6262522" data-attributes="member: 83996"><p>One of the major problems is that this +/- number can vary depending on your target number. For instance, lets say a feature or a feat allows a 10th level Fighter to gain advantage on his next attack, but he has to give up an action in order to do that. Many people might say "its worth it", but in reality its only worth it for a small range of target AC's:</p><p></p><p>Advantage against specific DC's with a +9 attack bonus:</p><p></p><p><a href="http://imgur.com/X5P0Zt2" target="_blank"><img src="http://i.imgur.com/X5P0Zt2.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Now lets say the Fighter deals 2d6+5 damage (average 12) with an attack and crits on a 19-20. There is a 19% chance of a Crit. On a crit they deal 12+1d6+5 damage (average 20.5) with advantage.</p><p></p><p>Without advantage this ends up being 10% chance of a crit and 60% chance to hit.</p><p></p><p>Now against AC 18 there is a 84 - 19 = 65% chance of a hit and a 19% chance of a crit which means on average they will deal 11.695 per attack with advantage with hit and miss calculated in.</p><p></p><p>With two normal attacks they will deal 18.5 with hit and miss calculated in.</p><p></p><p>So its better to just take two normal attacks than it is to give up an attack to get advantage.</p><p></p><p>5E is riddle with these weird (dis)advantage maths.</p></blockquote><p></p>
[QUOTE="Lokiare, post: 6262522, member: 83996"] One of the major problems is that this +/- number can vary depending on your target number. For instance, lets say a feature or a feat allows a 10th level Fighter to gain advantage on his next attack, but he has to give up an action in order to do that. Many people might say "its worth it", but in reality its only worth it for a small range of target AC's: Advantage against specific DC's with a +9 attack bonus: [URL="http://imgur.com/X5P0Zt2"][IMG]http://i.imgur.com/X5P0Zt2.png[/IMG][/URL] Now lets say the Fighter deals 2d6+5 damage (average 12) with an attack and crits on a 19-20. There is a 19% chance of a Crit. On a crit they deal 12+1d6+5 damage (average 20.5) with advantage. Without advantage this ends up being 10% chance of a crit and 60% chance to hit. Now against AC 18 there is a 84 - 19 = 65% chance of a hit and a 19% chance of a crit which means on average they will deal 11.695 per attack with advantage with hit and miss calculated in. With two normal attacks they will deal 18.5 with hit and miss calculated in. So its better to just take two normal attacks than it is to give up an attack to get advantage. 5E is riddle with these weird (dis)advantage maths. [/QUOTE]
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Community
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Does D&D Next need +2/-2 modifiers?
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