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Does D&D Next need a Core Setting?
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<blockquote data-quote="Hussar" data-source="post: 5918017" data-attributes="member: 22779"><p>Certainly it did. The Blood war DEFINED the nature of the planes and their inhabitants. It was hugely pervasive.</p><p></p><p></p><p></p><p>Opening the Moldvay Basic Book, which is about as setting neutral as you can possibly get, you learn that "a thoul is a magical combination of a ghoul, a hobgoblin and a troll".</p><p></p><p>I guess the big difference is the addition of proper nouns, but, sheesh, does that really matter? A 2e phase spider has a human like head and is often mistaken for a drider or a neogi. Again, presumptions - what if my world doesn't have Drow? Or space faring psionic centaur spiders?</p></blockquote><p></p>
[QUOTE="Hussar, post: 5918017, member: 22779"] Certainly it did. The Blood war DEFINED the nature of the planes and their inhabitants. It was hugely pervasive. Opening the Moldvay Basic Book, which is about as setting neutral as you can possibly get, you learn that "a thoul is a magical combination of a ghoul, a hobgoblin and a troll". I guess the big difference is the addition of proper nouns, but, sheesh, does that really matter? A 2e phase spider has a human like head and is often mistaken for a drider or a neogi. Again, presumptions - what if my world doesn't have Drow? Or space faring psionic centaur spiders? [/QUOTE]
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Does D&D Next need a Core Setting?
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