Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Does D&D provide a decent moral compass?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celtavian" data-source="post: 473171" data-attributes="member: 5834"><p><strong>Re</strong></p><p></p><p>The primary determinants of morality are role models and culture. They play the greatest part in shaping the morality of the young.</p><p></p><p>Though, I find that for roleplaying games, the morality I choose to play is defined by the literature I read. For example, I am a huge fan of <em>The Lord of the Rings</em> and The Arthurian Legends. Because of this, I tend to play knights and goodly characters. I don't like playing characters flawed in real world ways like drug users, thieves, or even primitives. I much prefer a high-minded character with good ideals and a strong sense of fair play and honor.</p><p></p><p>In real life, I don't see D and D having much of an effect on my morality. It is often more often the reverse. My ideas of morality have a strong effect on the way I play D and D. </p><p></p><p>I have been playing D and D since I was 7 years old. Even then, the game was more affected by my morality than I by its morality. Probably the reason why I liked to play characters that were like super heroes when I first started to play.</p><p></p><p>About the only thing D and D has done is to enhance my reading and math skills as well as my imagination. I definitely think role-playing games improve imagination and problem solving skills.</p><p></p><p>There is some benefit to role-playing games. I just don't think it does much to shape one's morality because you bring your sense of right or wrong with you into the game. Even when it comes to killing, the only thing holding people back from ruthlessly killing another man who has done something greviously wrong is the law and lack of training.</p><p></p><p>You train a man to kill in the same manner adventurers are, and you can be sure that they will do it when angry. It certainly isn't a highly developed sense of morality holding back people from killing each other in anger.</p><p></p><p>I only need direct you to medieval and old west history to see what happens in the absence of law with a population well-trained to use arms.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 473171, member: 5834"] [b]Re[/b] The primary determinants of morality are role models and culture. They play the greatest part in shaping the morality of the young. Though, I find that for roleplaying games, the morality I choose to play is defined by the literature I read. For example, I am a huge fan of [I]The Lord of the Rings[/I] and The Arthurian Legends. Because of this, I tend to play knights and goodly characters. I don't like playing characters flawed in real world ways like drug users, thieves, or even primitives. I much prefer a high-minded character with good ideals and a strong sense of fair play and honor. In real life, I don't see D and D having much of an effect on my morality. It is often more often the reverse. My ideas of morality have a strong effect on the way I play D and D. I have been playing D and D since I was 7 years old. Even then, the game was more affected by my morality than I by its morality. Probably the reason why I liked to play characters that were like super heroes when I first started to play. About the only thing D and D has done is to enhance my reading and math skills as well as my imagination. I definitely think role-playing games improve imagination and problem solving skills. There is some benefit to role-playing games. I just don't think it does much to shape one's morality because you bring your sense of right or wrong with you into the game. Even when it comes to killing, the only thing holding people back from ruthlessly killing another man who has done something greviously wrong is the law and lack of training. You train a man to kill in the same manner adventurers are, and you can be sure that they will do it when angry. It certainly isn't a highly developed sense of morality holding back people from killing each other in anger. I only need direct you to medieval and old west history to see what happens in the absence of law with a population well-trained to use arms. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Does D&D provide a decent moral compass?
Top