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Does DDN do it better?
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<blockquote data-quote="howandwhy99" data-source="post: 6123502" data-attributes="member: 3192"><p>Unfortunately, it doesn't even do the most basic act my game does throughout every moment of play. But I'm thinking that's okay. The designers have made it clear they are sticking with their game design philosophy and that's it. However, they are doing things that no one's bothered to do in decades, so D&DN is a long, long way from a bad endeavor. They are not only resupplying old, functional materials again, they are going to be publishing modular systems, campaign setting, and adventures that can all be converted. It's *almost* like having the game back in print. Plus they'll have their own Metric Standard for stats, which means A LOT easier conversion of all published materials to earlier games anyways. </p><p></p><p>In this way I don't have to be big fan of the final product to be a fan of what they're doing overall. And maybe it'll be fun to play in too if that's what someone else is running?</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 6123502, member: 3192"] Unfortunately, it doesn't even do the most basic act my game does throughout every moment of play. But I'm thinking that's okay. The designers have made it clear they are sticking with their game design philosophy and that's it. However, they are doing things that no one's bothered to do in decades, so D&DN is a long, long way from a bad endeavor. They are not only resupplying old, functional materials again, they are going to be publishing modular systems, campaign setting, and adventures that can all be converted. It's *almost* like having the game back in print. Plus they'll have their own Metric Standard for stats, which means A LOT easier conversion of all published materials to earlier games anyways. In this way I don't have to be big fan of the final product to be a fan of what they're doing overall. And maybe it'll be fun to play in too if that's what someone else is running? [/QUOTE]
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