Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Does Deathwatch see through Mirror Image?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ElectricDragon" data-source="post: 1727642" data-attributes="member: 10778"><p>Ahhh, but it is not detecting the creature; just its lifeforce (which invisibility does not hide). If the spell can detect which is the real mage hiding in Mirror Image; why can't it detect the almost dead invisible Rogue in the corner? The spell can see through illusions that are figments but not illusions that are glamers?</p><p></p><p>Right, the last sentence of the Deathwatch spell description sums it up:</p><p></p><p></p><p>No mention of illusions (figments or glamers). Neither Mirror Image nor Invisibility allow feigning death. Both are illusions used for hiding from one's foes. Why should the spell work against one 2nd level illusion and not the other?</p><p></p><p>My point is why allow such a low-level miscellaneous spell with good uses already gain so much more power and become the definitive detection spell that bypasses all illusion-type spells (even Shadow Conjuration is subject to this spell: it is not alive.) I don't recall any type of illusion granting the illusion of lifeforce; but maybe I missed one or two...</p><p></p><p>Let the spell determine what it says it can; but not placement. For invisibility: someone in the corner is fragile. For the mage with the mirror images: that spellcaster is fighting off death. No information on the illusions (which are not subjects of the spell anyway: they are not truely creatures even by the definition in the Monster Manual; which includes constructs and undead).</p><p></p><p>Just my thoughts on the matter. Sorry, Smurf; gotta disagree with you on this one.</p><p></p><p>Ciao</p><p>Dave</p></blockquote><p></p>
[QUOTE="ElectricDragon, post: 1727642, member: 10778"] Ahhh, but it is not detecting the creature; just its lifeforce (which invisibility does not hide). If the spell can detect which is the real mage hiding in Mirror Image; why can't it detect the almost dead invisible Rogue in the corner? The spell can see through illusions that are figments but not illusions that are glamers? Right, the last sentence of the Deathwatch spell description sums it up: No mention of illusions (figments or glamers). Neither Mirror Image nor Invisibility allow feigning death. Both are illusions used for hiding from one's foes. Why should the spell work against one 2nd level illusion and not the other? My point is why allow such a low-level miscellaneous spell with good uses already gain so much more power and become the definitive detection spell that bypasses all illusion-type spells (even Shadow Conjuration is subject to this spell: it is not alive.) I don't recall any type of illusion granting the illusion of lifeforce; but maybe I missed one or two... Let the spell determine what it says it can; but not placement. For invisibility: someone in the corner is fragile. For the mage with the mirror images: that spellcaster is fighting off death. No information on the illusions (which are not subjects of the spell anyway: they are not truely creatures even by the definition in the Monster Manual; which includes constructs and undead). Just my thoughts on the matter. Sorry, Smurf; gotta disagree with you on this one. Ciao Dave [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Does Deathwatch see through Mirror Image?
Top