Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Does Distracting Flare let you stealth?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 5453593" data-attributes="member: 82106"><p>Well, by RAW the Stealth check being at the end of the movement you aren't (potentially) hidden until then, and DF doesn't change that. So the monster WILL know where you ended the movement. The invisibility does prevent OAs but doesn't actually aid your stealthiness in any way by RAW, though it may let you hide without superior cover/total concealment depending on how you interpret the timing. This is common to pretty much all ways of stealth moving. As other people have said, it is intended to make it difficult to force the enemy to totally lose track of you with a single action. You could trigger DF, move into concealment (possibly avoiding OAs), and then use some standard action to either move away (still potentially hidden) or to say make an attack with CA (and if that attack involves movement you could then hide again). If disappearing totally is REALLY vital and you needed to use your standard action for something else first, then you'll just have to use an AP. Such is the life of a stealthy character. Other options might include using your standard to use Bluff first, at which point you're already hidden and can then really vanish.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5453593, member: 82106"] Well, by RAW the Stealth check being at the end of the movement you aren't (potentially) hidden until then, and DF doesn't change that. So the monster WILL know where you ended the movement. The invisibility does prevent OAs but doesn't actually aid your stealthiness in any way by RAW, though it may let you hide without superior cover/total concealment depending on how you interpret the timing. This is common to pretty much all ways of stealth moving. As other people have said, it is intended to make it difficult to force the enemy to totally lose track of you with a single action. You could trigger DF, move into concealment (possibly avoiding OAs), and then use some standard action to either move away (still potentially hidden) or to say make an attack with CA (and if that attack involves movement you could then hide again). If disappearing totally is REALLY vital and you needed to use your standard action for something else first, then you'll just have to use an AP. Such is the life of a stealthy character. Other options might include using your standard to use Bluff first, at which point you're already hidden and can then really vanish. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Does Distracting Flare let you stealth?
Top