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Does Eberron need to be high fantasy?
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<blockquote data-quote="ad_hoc" data-source="post: 6766079" data-attributes="member: 6748898"><p>With all of this talk about settings I have been thinking about which ones I like and dislike.</p><p></p><p>When I first heard about Eberron I was enthusiastic. Steampunk D&D? Yes please. But then it turned out to be high fantasy so I made it work in Ravenloft instead.</p><p></p><p>So I think I don't like Eberron. But then, I also didn't like FR in 3e either. It was much too high fantasy for me.</p><p></p><p>In 5e I like FR just fine. I think it is partly due to it being the core setting so they need to pull things back a bit. But moreso I think it is the edition itself. When orcs are still a threat to 10th level characters the world is different. When you don't have merchants selling goods for coppers alongside others selling magic items for thousands of gold pieces, the world is different. That comes through.</p><p></p><p>I am no Eberron expert, so I ask, could a 5e version keep the feel and flavour of it while also being grounded in traditional fantasy tropes?</p><p></p><p>I am curious because the big difference here is that Eberron was made in 3e so maybe its world was modeled on the conceits of the edition whereas FR has reverted to its older roots?</p></blockquote><p></p>
[QUOTE="ad_hoc, post: 6766079, member: 6748898"] With all of this talk about settings I have been thinking about which ones I like and dislike. When I first heard about Eberron I was enthusiastic. Steampunk D&D? Yes please. But then it turned out to be high fantasy so I made it work in Ravenloft instead. So I think I don't like Eberron. But then, I also didn't like FR in 3e either. It was much too high fantasy for me. In 5e I like FR just fine. I think it is partly due to it being the core setting so they need to pull things back a bit. But moreso I think it is the edition itself. When orcs are still a threat to 10th level characters the world is different. When you don't have merchants selling goods for coppers alongside others selling magic items for thousands of gold pieces, the world is different. That comes through. I am no Eberron expert, so I ask, could a 5e version keep the feel and flavour of it while also being grounded in traditional fantasy tropes? I am curious because the big difference here is that Eberron was made in 3e so maybe its world was modeled on the conceits of the edition whereas FR has reverted to its older roots? [/QUOTE]
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Does Eberron need to be high fantasy?
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