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Does Enworld have a major impact in the D20 market?
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<blockquote data-quote="William Ronald" data-source="post: 2458379" data-attributes="member: 426"><p>I think that EN World does have an impact on PDF sales but a lesser role regarding book publishers in terms of sales.</p><p></p><p>However, I think that EN World does have a larger impact on feedback and in helping to create early adopters of products. I would not likely have purchased any PDF products, except for EN World and reading some good reviews. Similarly, good reviews have lead me to purchase such products as <em>Nyambe</em> by Atlas Game, <em>Arcana Unearthed</em> by Malhavoc Press, <em>A Magical Medieval Society: Western Europe</em> by Expeditious Retreat Games, <em>Testament</em> and <em>Hamunaptra</em> by Green Ronin games. Often, I learned more about the products from participating in threads with j.g. browning, Hellcow, and Whisperfoot. In the case of <em>Eberron</em> , I initially was sceptical about the product but after participating in threads with several of the posters here, I picked it up and have found it to have much that I like. In general, I find that EN World has helped me to avoid a problem that I have sometimes seen in gaming groups -- being isolated and unaware of what is going on outside of my group. Now, with the advent of several good publishing companies, there are new rules, new settings, and new products that can help make our games more enjoyable. I think that even WotC has benefitted from third-party products, and the innovative ideas in them. Men of the concepts I have seen in WotC's <em>Unearthed Arcana</em> have parallels in other products, such as action points, honor systems, and other optional rules.</p><p></p><p>I think the game publishers and developers can benefit from being at EN World to learn not only how well their products are received, but in answering questions and seeing how people are using their products in their games. Perhaps that feedback allows the developers to have a clearer insight into their customers. I believe that good gaming companies have floursished by understanding their customers and making products that appeal to them. So, I would suggest that the ongoing dialogue between developers, reviewers, and the gaming public is perhaps how EN World truly makes a positive impact on the gaming industry.</p></blockquote><p></p>
[QUOTE="William Ronald, post: 2458379, member: 426"] I think that EN World does have an impact on PDF sales but a lesser role regarding book publishers in terms of sales. However, I think that EN World does have a larger impact on feedback and in helping to create early adopters of products. I would not likely have purchased any PDF products, except for EN World and reading some good reviews. Similarly, good reviews have lead me to purchase such products as [I]Nyambe[/I] by Atlas Game, [I]Arcana Unearthed[/I] by Malhavoc Press, [I]A Magical Medieval Society: Western Europe[/I] by Expeditious Retreat Games, [I]Testament[/I] and [I]Hamunaptra[/I] by Green Ronin games. Often, I learned more about the products from participating in threads with j.g. browning, Hellcow, and Whisperfoot. In the case of [I]Eberron[/I] , I initially was sceptical about the product but after participating in threads with several of the posters here, I picked it up and have found it to have much that I like. In general, I find that EN World has helped me to avoid a problem that I have sometimes seen in gaming groups -- being isolated and unaware of what is going on outside of my group. Now, with the advent of several good publishing companies, there are new rules, new settings, and new products that can help make our games more enjoyable. I think that even WotC has benefitted from third-party products, and the innovative ideas in them. Men of the concepts I have seen in WotC's [I]Unearthed Arcana[/I] have parallels in other products, such as action points, honor systems, and other optional rules. I think the game publishers and developers can benefit from being at EN World to learn not only how well their products are received, but in answering questions and seeing how people are using their products in their games. Perhaps that feedback allows the developers to have a clearer insight into their customers. I believe that good gaming companies have floursished by understanding their customers and making products that appeal to them. So, I would suggest that the ongoing dialogue between developers, reviewers, and the gaming public is perhaps how EN World truly makes a positive impact on the gaming industry. [/QUOTE]
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Does Enworld have a major impact in the D20 market?
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