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Does evil mean Evil? Is a paladin free to act against evil?
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<blockquote data-quote="Thornir Alekeg" data-source="post: 1548680" data-attributes="member: 15651"><p>Has anyone noticed that this seems to be one of the most recurrent topics on these boards (along with roleplaying social skills)?</p><p></p><p>These conundrums are the reason why I have altered the Detect Evil ability in my game.  If the paladin Detects Evil on creatures who do not have the evil descriptor, they will get a shading depending upon the relative evil of the individual, and that evil is filtered through the eyes of the paladin's Deity.  Those with the evil descriptor will radiate as pure evil and the paladin is expected to do <em> something </em>.  It does not necessarily mean the paladin <strong> must </strong> attack as that act may be a knowingly futile effort and the paladin's certain death will do less to thwart the evil than surviving to call for assitance.</p><p></p><p>In the case of, lets say, an orc in the woods, the creature will probably radiate a moderate amount of evil.  The paladin needs to use his or her discretion at that point.  If there is nothing overt about the creature's behavior and the paladin's God does not have some kind of thing about "Destroy all Orcs" or something, the paladin can probably act however he or she sees fit and would not have to fear the sudden "that orc you killed was simply going home to feed his kids, or the orc you let go killed two villagers the next day!  You are stipped of your powers!" retribution. As a DM, I only expect that the character is played with some kind of consistency, and with a good idea of the values and code the paladin ascribes to.</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 1548680, member: 15651"] Has anyone noticed that this seems to be one of the most recurrent topics on these boards (along with roleplaying social skills)? These conundrums are the reason why I have altered the Detect Evil ability in my game. If the paladin Detects Evil on creatures who do not have the evil descriptor, they will get a shading depending upon the relative evil of the individual, and that evil is filtered through the eyes of the paladin's Deity. Those with the evil descriptor will radiate as pure evil and the paladin is expected to do [I] something [/I]. It does not necessarily mean the paladin [B] must [/B] attack as that act may be a knowingly futile effort and the paladin's certain death will do less to thwart the evil than surviving to call for assitance. In the case of, lets say, an orc in the woods, the creature will probably radiate a moderate amount of evil. The paladin needs to use his or her discretion at that point. If there is nothing overt about the creature's behavior and the paladin's God does not have some kind of thing about "Destroy all Orcs" or something, the paladin can probably act however he or she sees fit and would not have to fear the sudden "that orc you killed was simply going home to feed his kids, or the orc you let go killed two villagers the next day! You are stipped of your powers!" retribution. As a DM, I only expect that the character is played with some kind of consistency, and with a good idea of the values and code the paladin ascribes to. [/QUOTE]
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Does evil mean Evil? Is a paladin free to act against evil?
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