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Does evil mean Evil? Is a paladin free to act against evil?
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<blockquote data-quote="Silveras" data-source="post: 1550431" data-attributes="member: 6271"><p>My answers are predicated on how I set up and run my homebrew world: </p><ul> <li data-xf-list-type="ul">Evil is wilful, not incidental. You do not qualify as being Evil just by virtue of not being Good enough. You have to choose to be Evil. </li> <li data-xf-list-type="ul">The Paladin may, or may not, have the right of summary justice. This varies from realm to realm. </li> <li data-xf-list-type="ul">Redemption is possible, and is the preferred method for dealing with Evil. </li> <li data-xf-list-type="ul">Some races are truly, or near-truly, impossible to redeem. Goblins, Orcs, and Ogres are considered "evil by nature". Attempting to convert/redeem such a creature is alternately considered a fool's errand or a mighty undertaking (depending on the success). </li> <li data-xf-list-type="ul">Outsiders are not redeemable by non-Epic characters. </li> </ul><p></p><p></p><p></p><p>No. The Paladin does have the duty to probe, though, and find out more about this evil. Depending on what s/he finds out, further actions may include striking down the evildoer, or attempting to redeem him/her. </p><p></p><p></p><p></p><p>Yes. Some are redeemable, others are embodiments of pure Evil, and some are shepherd teaching Evil to new recruits. Unfortunately, detect evil alone does not tell you which are which, hence the Paladin must probe and find out more. </p><p></p><p>The Paladin, in my world, is justified in striking out at the Dragon or Demon (races considered impossible to redeem). The Goblin is a race that would bear watching (considered near-impossible to redeem). The Ogre is *probably* going to attack and make the Paladin act in self-defense anyway. The maiden, soldier, and Druid (presumably human) are all redeemable races. </p><p></p><p>The degree of evil is a factor after that. The Druid would likely show a stronger aura than the soldier or maiden at the same level, and Evil Druids are an enemy religion in my world. The maiden and the soldier are likely candidates for redemption, though. </p><p></p><p></p><p></p><p>There is no passive Evilness, no. But there are degrees, as indicated in the spell description: Faint, Moderate, Strong, Overwhelming. The stronger the aura, the more justified the Paladin is in taking action. Faint and Moderate auras would be candidates for redemption at first glance, but more information may change that. Strong auras are ones to approach cautiously. Overwhelming auras... once the Paladin recovers from being stunned, s/he should prepare to take it down, or die trying.</p></blockquote><p></p>
[QUOTE="Silveras, post: 1550431, member: 6271"] My answers are predicated on how I set up and run my homebrew world: [list] [*]Evil is wilful, not incidental. You do not qualify as being Evil just by virtue of not being Good enough. You have to choose to be Evil. [*]The Paladin may, or may not, have the right of summary justice. This varies from realm to realm. [*]Redemption is possible, and is the preferred method for dealing with Evil. [*]Some races are truly, or near-truly, impossible to redeem. Goblins, Orcs, and Ogres are considered "evil by nature". Attempting to convert/redeem such a creature is alternately considered a fool's errand or a mighty undertaking (depending on the success). [*]Outsiders are not redeemable by non-Epic characters. [/list] No. The Paladin does have the duty to probe, though, and find out more about this evil. Depending on what s/he finds out, further actions may include striking down the evildoer, or attempting to redeem him/her. Yes. Some are redeemable, others are embodiments of pure Evil, and some are shepherd teaching Evil to new recruits. Unfortunately, detect evil alone does not tell you which are which, hence the Paladin must probe and find out more. The Paladin, in my world, is justified in striking out at the Dragon or Demon (races considered impossible to redeem). The Goblin is a race that would bear watching (considered near-impossible to redeem). The Ogre is *probably* going to attack and make the Paladin act in self-defense anyway. The maiden, soldier, and Druid (presumably human) are all redeemable races. The degree of evil is a factor after that. The Druid would likely show a stronger aura than the soldier or maiden at the same level, and Evil Druids are an enemy religion in my world. The maiden and the soldier are likely candidates for redemption, though. There is no passive Evilness, no. But there are degrees, as indicated in the spell description: Faint, Moderate, Strong, Overwhelming. The stronger the aura, the more justified the Paladin is in taking action. Faint and Moderate auras would be candidates for redemption at first glance, but more information may change that. Strong auras are ones to approach cautiously. Overwhelming auras... once the Paladin recovers from being stunned, s/he should prepare to take it down, or die trying. [/QUOTE]
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Does evil mean Evil? Is a paladin free to act against evil?
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