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General Tabletop Discussion
*TTRPGs General
Does Expertise "Feat Tax" even matter?
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<blockquote data-quote="OhGodtheRats" data-source="post: 5000684" data-attributes="member: 71815"><p>As a player of freak builds that defy the laws of super-optimization, I get buggy about the idea of the Expertise feats. When I first saw them introduced, I, and I'm sure other folks, saw it as a way to make a character with a slightly lower main stat, or a way to make freak builds more viable or at least keep up with the optimized folks. As it is, by the time you reach Epic levels, one feat is really just a drop in a bucket. But in heroic or paragon tier? Anyone who likes Roleplaying-esque or gimmick build feats is really against the notion of having to take it. That's why in every Non-RPGA game I play, the DM lets people take that feat for free. Since it's supposed to be (as far as most folks understand it) a way to "fix the math" of 4th edition, most of us just don't think people should have a feat deduced just to maintain viability. I don't know if I'm articulating this right, but if the DM is of the mindset that the feat is necessary and was introduced as a "fix" to the game's math, then it totally makes sense just to include it as a freebie for all characters. It's the solution my groups have found and it's always a relief. </p><p>Again, though, I'm super-biased. I love taking weird flavor-type things, I can't help it.</p><p>-Jared</p><p>"rambling, though admittedly he's bad at deciphering the Math involved here, so he bows to greater minds and their analysis"</p></blockquote><p></p>
[QUOTE="OhGodtheRats, post: 5000684, member: 71815"] As a player of freak builds that defy the laws of super-optimization, I get buggy about the idea of the Expertise feats. When I first saw them introduced, I, and I'm sure other folks, saw it as a way to make a character with a slightly lower main stat, or a way to make freak builds more viable or at least keep up with the optimized folks. As it is, by the time you reach Epic levels, one feat is really just a drop in a bucket. But in heroic or paragon tier? Anyone who likes Roleplaying-esque or gimmick build feats is really against the notion of having to take it. That's why in every Non-RPGA game I play, the DM lets people take that feat for free. Since it's supposed to be (as far as most folks understand it) a way to "fix the math" of 4th edition, most of us just don't think people should have a feat deduced just to maintain viability. I don't know if I'm articulating this right, but if the DM is of the mindset that the feat is necessary and was introduced as a "fix" to the game's math, then it totally makes sense just to include it as a freebie for all characters. It's the solution my groups have found and it's always a relief. Again, though, I'm super-biased. I love taking weird flavor-type things, I can't help it. -Jared "rambling, though admittedly he's bad at deciphering the Math involved here, so he bows to greater minds and their analysis" [/QUOTE]
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