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Does hack-n-slashing desensitize us to violence?
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<blockquote data-quote="BenBrown" data-source="post: 5582239" data-attributes="member: 1642"><p>The thing about this is: if you're role-playing negotiation, while the person you're negotiating with might be a fictional construct and the things you're negotiating about don't actually exist, you're still more-or-less negotiating and the actions you take are very similar to actual negotiations.</p><p></p><p>If you're role-playing violent acts, the actions you are actually taking are not particularly violent. You're talking (and possibly marking things off on sheets and rolling dice). It's more like writing a violent scene in a screenplay. I don't think I've ever come across a claim that people who write screenplays for violent movies are desensitized to violence.</p><p></p><p>Yes, role-play can affect you to some degree, but with entirely abstract actions, the influence is pretty small. If RPGs are enough to desensitize you to violence you've obviously got other issues.</p></blockquote><p></p>
[QUOTE="BenBrown, post: 5582239, member: 1642"] The thing about this is: if you're role-playing negotiation, while the person you're negotiating with might be a fictional construct and the things you're negotiating about don't actually exist, you're still more-or-less negotiating and the actions you take are very similar to actual negotiations. If you're role-playing violent acts, the actions you are actually taking are not particularly violent. You're talking (and possibly marking things off on sheets and rolling dice). It's more like writing a violent scene in a screenplay. I don't think I've ever come across a claim that people who write screenplays for violent movies are desensitized to violence. Yes, role-play can affect you to some degree, but with entirely abstract actions, the influence is pretty small. If RPGs are enough to desensitize you to violence you've obviously got other issues. [/QUOTE]
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Does hack-n-slashing desensitize us to violence?
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