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Does high magic = high tech?
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<blockquote data-quote="Chrisling" data-source="post: 428369" data-attributes="member: 6816"><p><strong>Sociology!</strong></p><p></p><p>Celebrim said, very correctly, that progress is as much sociology as it is technology (or magic), too. Another good way (to get to the thread's intent, hehe) to view why magic doesn't lead to magi-tech is to say, "Oh, maybe someday it will, but the education system of this world is still very feudal." </p><p></p><p>Right now, it could be that magic isn't done with our view of learning. Maybe the game's magic isn't the result of magical theories and hypotheses as simply a collection of techniques that produce effects for reasons that are unknown to anyone. If that's the case, the "learning" of wizards is merely memorization skills and <i>nothing else</i>. Thus, the culture could be centuries away from having the cultural skills necessary to organize magic appropriately to advance their magic into anything like an advanced society.</p><p></p><p>Furthermore, if some other sentient beings with alien mindsets had greater organization . . . well, they could set up the paradigm for "civilization." </p><p></p><p>Let's say, for instance, that one of the influential groups in the game world were a bunch of extremely long-lived magical types. Y'know. Elves. And lets say these elves had a few epic level spellcasters that used their epic spells to invent life forms that were the servants of the elves. Lots of advantages in that. Such as life forms breed on their own! They scale better, etc. So, a world full of fey creatures that do things for their creators could become the paradigm of an advanced civilization. Instead of producing golem-power or whatever, the goal would be to create spellcasters capable of making servitor races for civilizations.</p></blockquote><p></p>
[QUOTE="Chrisling, post: 428369, member: 6816"] [b]Sociology![/b] Celebrim said, very correctly, that progress is as much sociology as it is technology (or magic), too. Another good way (to get to the thread's intent, hehe) to view why magic doesn't lead to magi-tech is to say, "Oh, maybe someday it will, but the education system of this world is still very feudal." Right now, it could be that magic isn't done with our view of learning. Maybe the game's magic isn't the result of magical theories and hypotheses as simply a collection of techniques that produce effects for reasons that are unknown to anyone. If that's the case, the "learning" of wizards is merely memorization skills and <i>nothing else</i>. Thus, the culture could be centuries away from having the cultural skills necessary to organize magic appropriately to advance their magic into anything like an advanced society. Furthermore, if some other sentient beings with alien mindsets had greater organization . . . well, they could set up the paradigm for "civilization." Let's say, for instance, that one of the influential groups in the game world were a bunch of extremely long-lived magical types. Y'know. Elves. And lets say these elves had a few epic level spellcasters that used their epic spells to invent life forms that were the servants of the elves. Lots of advantages in that. Such as life forms breed on their own! They scale better, etc. So, a world full of fey creatures that do things for their creators could become the paradigm of an advanced civilization. Instead of producing golem-power or whatever, the goal would be to create spellcasters capable of making servitor races for civilizations. [/QUOTE]
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