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<blockquote data-quote="Traveon Wyvernspur" data-source="post: 5980113" data-attributes="member: 73201"><p>I agree, the original information about 1-handed and 2-handed is in the core rulebook whereas a lot of the feats are in the AGP or even UC. So things can get lost in translation. </p><p></p><p></p><p></p><p>Yes, different categories that is true. The problem is that the OP has a specific intelligent weapon that doesn't like him using other weapons. It sounded like he built a 2-handed weapon build and wants to use his feats that he already has with the intelligent longsword. I completely agree that if this wasn't the case the build would be much different between a one-handed weapon melee and a two-handed weapon melee.</p><p></p><p></p><p></p><p>Yes, again this comes down to the OP using his intelligent magical weapon. The main reason to use the 2-handed weapons out there over a 1-handed as a 2-handed are the damage dice, threat range (more with higher range), and damage multipliers. Using the 1-handed to increase damage is definitely not part of that optimization equation.</p><p></p><p></p><p></p><p>Totally agree here, as a GM I wouldn't squabble with him over it especially if I was the one who introduced the weapon to him! So if the GM gives him grief over it, that is a dick move.</p></blockquote><p></p>
[QUOTE="Traveon Wyvernspur, post: 5980113, member: 73201"] I agree, the original information about 1-handed and 2-handed is in the core rulebook whereas a lot of the feats are in the AGP or even UC. So things can get lost in translation. Yes, different categories that is true. The problem is that the OP has a specific intelligent weapon that doesn't like him using other weapons. It sounded like he built a 2-handed weapon build and wants to use his feats that he already has with the intelligent longsword. I completely agree that if this wasn't the case the build would be much different between a one-handed weapon melee and a two-handed weapon melee. Yes, again this comes down to the OP using his intelligent magical weapon. The main reason to use the 2-handed weapons out there over a 1-handed as a 2-handed are the damage dice, threat range (more with higher range), and damage multipliers. Using the 1-handed to increase damage is definitely not part of that optimization equation. Totally agree here, as a GM I wouldn't squabble with him over it especially if I was the one who introduced the weapon to him! So if the GM gives him grief over it, that is a dick move. [/QUOTE]
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