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*TTRPGs General
Does it really matter how fast your characters level up?
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<blockquote data-quote="Shade" data-source="post: 2199149" data-attributes="member: 287"><p>I agree with you wholeheartedly. It seems like so many DMs get caught up with the idea that their campaign world affects anyone other than their players, like some sort of review council is going to turn their nose up at them for not running the "right kind of game". As long as everyone is having fun, that's the important part. Unfortunately, many DMs equate fun to what they consider fun, because they are doing all the work. If they keep that up long enough, they'll find themselves as simply writers, because no one will play in their game.</p><p></p><p>I personally wish the current leveling system went <em>faster</em>. I know many DMs just had a heart attack, so I apologize for that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> As both a player and a DM who only gets to play each campaign one night every other week, I'd like to see my characters make it to 30th level before I'm too old to roll dice anymore. We've been playing from 1st level since before 3E came out, and one campaign is just now hitting epic levels, while the other is around 23rd level. We're having more fun now than ever before. Sure, its more work for me as a DM to prepare epic adventures, but it takes alot longer to go through them so I don't feel any more taxed during prep time than I did at low-levels.</p></blockquote><p></p>
[QUOTE="Shade, post: 2199149, member: 287"] I agree with you wholeheartedly. It seems like so many DMs get caught up with the idea that their campaign world affects anyone other than their players, like some sort of review council is going to turn their nose up at them for not running the "right kind of game". As long as everyone is having fun, that's the important part. Unfortunately, many DMs equate fun to what they consider fun, because they are doing all the work. If they keep that up long enough, they'll find themselves as simply writers, because no one will play in their game. I personally wish the current leveling system went [I]faster[/I]. I know many DMs just had a heart attack, so I apologize for that. ;) As both a player and a DM who only gets to play each campaign one night every other week, I'd like to see my characters make it to 30th level before I'm too old to roll dice anymore. We've been playing from 1st level since before 3E came out, and one campaign is just now hitting epic levels, while the other is around 23rd level. We're having more fun now than ever before. Sure, its more work for me as a DM to prepare epic adventures, but it takes alot longer to go through them so I don't feel any more taxed during prep time than I did at low-levels. [/QUOTE]
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Does it really matter how fast your characters level up?
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