Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Does Leomund's Tiny Hut block Scrying?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TaranTheWanderer" data-source="post: 7528178" data-attributes="member: 15882"><p>Yet another reason why I don't use the 5e version. In fact, the less powerful 3.5 version was 3rd for wizards and only 2nd for Druids, making the current version that much more powerful. Once again, it boggles my mind why they gave it all the best aspects of spell much higher with hardly a draw-back. (the caster must stay inside the dome seems to be the biggest drawback.) I can only think they mis-read the original spell description... Or, perhaps they thought the original spell was underutilized and decided to give it a buff...I don't know.</p><p></p><p>That said, I understand that this is my own hang-up and lots of people are perfectly fine with Tiny Hut as-is.</p><p></p><p>In any case, to get back on topic:</p><p>the desctiption says "All other creatures and objects are barred from passing through it. Spells and other magical effects can't extend through the dome or be cast through it."</p><p></p><p>To me, it works exactly like the wall of a building. You can't walk through a wall and you can't cast spells through it but you can still cast clairvoyance, or scry the other side of the wall.</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 7528178, member: 15882"] Yet another reason why I don't use the 5e version. In fact, the less powerful 3.5 version was 3rd for wizards and only 2nd for Druids, making the current version that much more powerful. Once again, it boggles my mind why they gave it all the best aspects of spell much higher with hardly a draw-back. (the caster must stay inside the dome seems to be the biggest drawback.) I can only think they mis-read the original spell description... Or, perhaps they thought the original spell was underutilized and decided to give it a buff...I don't know. That said, I understand that this is my own hang-up and lots of people are perfectly fine with Tiny Hut as-is. In any case, to get back on topic: the desctiption says "All other creatures and objects are barred from passing through it. Spells and other magical effects can't extend through the dome or be cast through it." To me, it works exactly like the wall of a building. You can't walk through a wall and you can't cast spells through it but you can still cast clairvoyance, or scry the other side of the wall. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Does Leomund's Tiny Hut block Scrying?
Top