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General Tabletop Discussion
*Dungeons & Dragons
Does limited resources affect a battle?
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<blockquote data-quote="Cornpuff" data-source="post: 7525985" data-attributes="member: 6900857"><p>I'm playing in a level 11-13 game right now where the sheer number of resources we have available makes it hard to run out. Like, just doing some quick back of the napkin math here...</p><p></p><p>-Sorcerer with 15 spell slots and 10 Sorc Points (Plus 1 slot or 2 Sorc Points back on Short Rests due to a Warlock dip), but has cantrips that roll 3 damage dice.</p><p></p><p>-Bard with 16 spell slots and 5 Bardic Inspirations, with BI that regens on Short Rests--most likely member to be "tapped."</p><p></p><p>-Monk with 13 KI points that regen on Short Rests plus easy access to multiple attacks per turn.</p><p></p><p>-Paladin with 9ish spell slots, but has Improved Divine Smite for an extra d8 per hit.</p><p></p><p>-Ranger with 10 fixed spell slots for utility, but multi-attack and whirlwind attack if surrounded.</p><p></p><p>-Rogue with 6d6 Sneak Attack</p><p></p><p>Now, because our DM tends to operate on the 5 minute workday timetable, we can have fairly ah, expensive fights, but especially now that we've all made the leap to Tier 3, we can probably last a while if we (i.e. the Bard and me, the Sorcerer) play smart.</p></blockquote><p></p>
[QUOTE="Cornpuff, post: 7525985, member: 6900857"] I'm playing in a level 11-13 game right now where the sheer number of resources we have available makes it hard to run out. Like, just doing some quick back of the napkin math here... -Sorcerer with 15 spell slots and 10 Sorc Points (Plus 1 slot or 2 Sorc Points back on Short Rests due to a Warlock dip), but has cantrips that roll 3 damage dice. -Bard with 16 spell slots and 5 Bardic Inspirations, with BI that regens on Short Rests--most likely member to be "tapped." -Monk with 13 KI points that regen on Short Rests plus easy access to multiple attacks per turn. -Paladin with 9ish spell slots, but has Improved Divine Smite for an extra d8 per hit. -Ranger with 10 fixed spell slots for utility, but multi-attack and whirlwind attack if surrounded. -Rogue with 6d6 Sneak Attack Now, because our DM tends to operate on the 5 minute workday timetable, we can have fairly ah, expensive fights, but especially now that we've all made the leap to Tier 3, we can probably last a while if we (i.e. the Bard and me, the Sorcerer) play smart. [/QUOTE]
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