broghammerj
Explorer
Not to add yet another Dragon/Dungeon thread, but after reading many of them I came to an interesting conclusion that I don't believe anyone commented upon. The loss of these two magizines may actually hurt the future availability of game designers. Look at WOTC public statement and see how many people cut their teeth by working for Dragon/Dungeon. How will people get recognized as someone to hire within the RPG industry? Where will they send their intitial work? Dragon/Dungeon always seemed to be a good format to get some RPG industry exposure.
I initially had and emotional response to their loss, but this has worn off after a few days. My overall personal opinion was that shutting them down was a bad idea. I may reverse this thinking if the digital initiative is the next best thing to sliced bread, but I am skeptical of WOTC previous web content.
I wonder if the digital initiative will take fan submitted works. If it doesn't, I fear there is really no forum for people to become exposed to RPG writing and the pipeline of quality game designers may dry up. I realize that sentence sounds like "the sky is falling". It's not intended, but it may have some real effects on the future availability of game designers
I initially had and emotional response to their loss, but this has worn off after a few days. My overall personal opinion was that shutting them down was a bad idea. I may reverse this thinking if the digital initiative is the next best thing to sliced bread, but I am skeptical of WOTC previous web content.
I wonder if the digital initiative will take fan submitted works. If it doesn't, I fear there is really no forum for people to become exposed to RPG writing and the pipeline of quality game designers may dry up. I realize that sentence sounds like "the sky is falling". It's not intended, but it may have some real effects on the future availability of game designers