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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Does "Old School" in OSR only apply to D&D?
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<blockquote data-quote="Gus L" data-source="post: 9525991" data-attributes="member: 7045072"><p>You are right to note this - I often forget to credit the forum scene, as I was much more involved in the G+ and blog scene. It is of course where the term OSR first appeared, but I also don't really think it's where the OSR expanded and grew as much? My own biases perhaps. I am curious though how: A) intentional the forum OSR was - as in how intentional about forming a set of values or a play style, B) how much it actually focused on D&D and D&D alone, C) how much of it's focus was on what we would now consider old D&D - that is pre-1980 or so. I don't have answers, but my impression from reading back is that a lot of the earliest forum OSR was very happy with the sort of Trad style of TSR/WotC pre-3.5E. It was the 90's push towards even more highly restrictive design, illusionism and most importantly the shift to D&D as a tactical combat focused game that created the split?</p><p></p><p></p><p>This here is true and I think it's one of the place where the the conception of the OSR as purely older D&D based breaks down. Even if one is working on a retro-clone, when one's play experience includes a number of other RPGs it pretty quickly starts to influence the retroclone, and discussion around it. I remember people in 2012 or whenever talking about Traveller style lifepath generators for their retroclones (or at least tables). Of course, yes the focus of most OSR spaces has been on B/X but I think that's partially a product of it's familiarity and ease of modification?</p></blockquote><p></p>
[QUOTE="Gus L, post: 9525991, member: 7045072"] You are right to note this - I often forget to credit the forum scene, as I was much more involved in the G+ and blog scene. It is of course where the term OSR first appeared, but I also don't really think it's where the OSR expanded and grew as much? My own biases perhaps. I am curious though how: A) intentional the forum OSR was - as in how intentional about forming a set of values or a play style, B) how much it actually focused on D&D and D&D alone, C) how much of it's focus was on what we would now consider old D&D - that is pre-1980 or so. I don't have answers, but my impression from reading back is that a lot of the earliest forum OSR was very happy with the sort of Trad style of TSR/WotC pre-3.5E. It was the 90's push towards even more highly restrictive design, illusionism and most importantly the shift to D&D as a tactical combat focused game that created the split? This here is true and I think it's one of the place where the the conception of the OSR as purely older D&D based breaks down. Even if one is working on a retro-clone, when one's play experience includes a number of other RPGs it pretty quickly starts to influence the retroclone, and discussion around it. I remember people in 2012 or whenever talking about Traveller style lifepath generators for their retroclones (or at least tables). Of course, yes the focus of most OSR spaces has been on B/X but I think that's partially a product of it's familiarity and ease of modification? [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Does "Old School" in OSR only apply to D&D?
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