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General Tabletop Discussion
*Dungeons & Dragons
Does (or should) the halfling “lucky” ability apply when the DM is making the roll?
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<blockquote data-quote="5ekyu" data-source="post: 7498003" data-attributes="member: 6919838"><p>i will just point out for the sticklers for terminology who may be watching.</p><p></p><p>5e</p><p></p><p>Success at Cost is the DMG optional rule under Using Ability Scores that applies when you fail a roll by 1-2. This can apply (if the optional rule is in play) to basically saves, attacks or ability checks - basically any roll.</p><p></p><p>The more basic rule about what not making the Dc on an ability check means is the one from the PHB and has no special name - its just how you handle failing to meet the DC as defined under Ability Checks in the PHB</p><p></p><p><span style="color: #000000"><span style="font-family: 'Roboto'">"To make an ability check, roll a d20 and add the relevant ability modifier. As with other d20 rolls, apply bonuses and penalties, and compare the total to the DC. If the total equals or exceeds the DC, the ability check is a success — the creature overcomes the challenge at hand. Otherwise, it's a failure, which means the character or monster makes no progress toward the objective <strong>or makes progress combined with a setback determined by the DM.</strong>"</span></span></p><p><span style="color: #000000"><span style="font-family: 'Roboto'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Roboto'"></span></span>I only add this in case you did not intend to be specifically referencing by name the DMG optional rule.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7498003, member: 6919838"] i will just point out for the sticklers for terminology who may be watching. 5e Success at Cost is the DMG optional rule under Using Ability Scores that applies when you fail a roll by 1-2. This can apply (if the optional rule is in play) to basically saves, attacks or ability checks - basically any roll. The more basic rule about what not making the Dc on an ability check means is the one from the PHB and has no special name - its just how you handle failing to meet the DC as defined under Ability Checks in the PHB [COLOR=#000000][FONT=Roboto]"To make an ability check, roll a d20 and add the relevant ability modifier. As with other d20 rolls, apply bonuses and penalties, and compare the total to the DC. If the total equals or exceeds the DC, the ability check is a success — the creature overcomes the challenge at hand. Otherwise, it's a failure, which means the character or monster makes no progress toward the objective [B]or makes progress combined with a setback determined by the DM.[/B]" [/FONT][/COLOR]I only add this in case you did not intend to be specifically referencing by name the DMG optional rule. [/QUOTE]
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Does (or should) the halfling “lucky” ability apply when the DM is making the roll?
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