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General Tabletop Discussion
*TTRPGs General
Does performing Trip attempts every round ruin Suspension of Disbelief?
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<blockquote data-quote="eyebeams" data-source="post: 4337954" data-attributes="member: 9225"><p>If Trip is getting monotonous, then find different ways to describe it. In the gae of t3h Internets, this is trivially easy. Go to <a href="http://www.judoinfo.org" target="_blank">http://www.judoinfo.org</a> and <a href="http://www.arma.org" target="_blank">http://www.arma.org</a>, look at all the stuff that related to dumping people on the ground, and steal it for descriptive purposes. Look at Youtube vids of WMA, FMA and Silat, which can look super nifty, and pick what your character looks like fighting.</p><p></p><p>(You know what would be a cool thread? Finding examples of stuff from videos that map to D&D fighting for visual inspiration.)</p><p></p><p>Real life doesn't matter much here -- you're just stealing images for descriptions. In real life, fights generally have a lot of similarities. Good MMA fighters rely on combining positioning and timing with a dozen "bread and butter" techniques and a bunch of secondary, less reliable stuff. For instance, the sprawl is the counter to a double leg 90%+ of the time. In that less than 10%, there's a bunch of other stuff that only works when things are just so. To my mind, heroic gaming means expanding that -10% to most of what's happening to make fights cool, and adding stuff that looks cool even if it would require some miracle to really pull off.</p></blockquote><p></p>
[QUOTE="eyebeams, post: 4337954, member: 9225"] If Trip is getting monotonous, then find different ways to describe it. In the gae of t3h Internets, this is trivially easy. Go to [url]http://www.judoinfo.org[/url] and [url]http://www.arma.org[/url], look at all the stuff that related to dumping people on the ground, and steal it for descriptive purposes. Look at Youtube vids of WMA, FMA and Silat, which can look super nifty, and pick what your character looks like fighting. (You know what would be a cool thread? Finding examples of stuff from videos that map to D&D fighting for visual inspiration.) Real life doesn't matter much here -- you're just stealing images for descriptions. In real life, fights generally have a lot of similarities. Good MMA fighters rely on combining positioning and timing with a dozen "bread and butter" techniques and a bunch of secondary, less reliable stuff. For instance, the sprawl is the counter to a double leg 90%+ of the time. In that less than 10%, there's a bunch of other stuff that only works when things are just so. To my mind, heroic gaming means expanding that -10% to most of what's happening to make fights cool, and adding stuff that looks cool even if it would require some miracle to really pull off. [/QUOTE]
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Does performing Trip attempts every round ruin Suspension of Disbelief?
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