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General Tabletop Discussion
*Dungeons & Dragons
Does Prestidigitation Break the Law of Conservation of Energy?
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<blockquote data-quote="Stalker0" data-source="post: 8674677" data-attributes="member: 5889"><p>The simple answer is....there is no answer. There is no implicit mention of how magic truly "works" in the grand sense, its completely up to the DM.</p><p></p><p>I could absolutely see games where perhaps magic has a "total amount", and the more its used over the years, the less there is. So you could have a game towards the end of the multiverse's lifecycle, where magic has been almost used up. You could have magic maintain conservation of mass, perhaps when things are "created" its actually pulled from a specific plane (and again that plane could be used up at some point).</p><p></p><p>Or....magic is completely infinite, and is completely different than physics. Up to the DM as always.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8674677, member: 5889"] The simple answer is....there is no answer. There is no implicit mention of how magic truly "works" in the grand sense, its completely up to the DM. I could absolutely see games where perhaps magic has a "total amount", and the more its used over the years, the less there is. So you could have a game towards the end of the multiverse's lifecycle, where magic has been almost used up. You could have magic maintain conservation of mass, perhaps when things are "created" its actually pulled from a specific plane (and again that plane could be used up at some point). Or....magic is completely infinite, and is completely different than physics. Up to the DM as always. [/QUOTE]
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Community
General Tabletop Discussion
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Does Prestidigitation Break the Law of Conservation of Energy?
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