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General Tabletop Discussion
*Pathfinder & Starfinder
Does quickdraw also make sheathing a weapon a free action?
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<blockquote data-quote="apsuman" data-source="post: 1631878" data-attributes="member: 1769"><p>I'm tired of people saying "...I would allow X <strong>because quick draw is so limited/useless/unused of a feat</strong>..."</p><p></p><p>Not all feats are supposed to be great, or even good.</p><p></p><p>Heck a lot of them are optimized for really *odd* characters.</p><p></p><p>Quick draw shines for the pole arm fighter that smacks his opponents at reach. Either they fight him on his terms at 10 feet away, or they close and he gets an AOO, drop the pole arm and quick draw the (fill in the blank) and waylay them some more.</p><p></p><p>Quick draw works for a dagger throwing halfling paladin on a mount. Combining, the +1 from DEX, the +1 from being a halfling for thrown weapons, the mount for speed and to stay way from the BBEG, and +1 from Precise shot, and you have a really good use of quick draw.</p><p></p><p>Problem is that nobody plays a pole arm fighter as a PC, or any other character combo that could really get some milage out of quick draw so everyone says "it blows chunks" and beefs it up. Just like the guy that was concerned about his fourth level wizard with no con bonus only having 12 hit points, nobody seems to buy into the concept that there are costs associated with making choices, like selecting quick draw.</p><p></p><p>/rant</p><p></p><p>I apologize if I went on too long.</p></blockquote><p></p>
[QUOTE="apsuman, post: 1631878, member: 1769"] I'm tired of people saying "...I would allow X [b]because quick draw is so limited/useless/unused of a feat[/b]..." Not all feats are supposed to be great, or even good. Heck a lot of them are optimized for really *odd* characters. Quick draw shines for the pole arm fighter that smacks his opponents at reach. Either they fight him on his terms at 10 feet away, or they close and he gets an AOO, drop the pole arm and quick draw the (fill in the blank) and waylay them some more. Quick draw works for a dagger throwing halfling paladin on a mount. Combining, the +1 from DEX, the +1 from being a halfling for thrown weapons, the mount for speed and to stay way from the BBEG, and +1 from Precise shot, and you have a really good use of quick draw. Problem is that nobody plays a pole arm fighter as a PC, or any other character combo that could really get some milage out of quick draw so everyone says "it blows chunks" and beefs it up. Just like the guy that was concerned about his fourth level wizard with no con bonus only having 12 hit points, nobody seems to buy into the concept that there are costs associated with making choices, like selecting quick draw. /rant I apologize if I went on too long. [/QUOTE]
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Does quickdraw also make sheathing a weapon a free action?
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