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General Tabletop Discussion
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Does RAW have a place in 5e?
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<blockquote data-quote="Sadrik" data-source="post: 6394358" data-attributes="member: 14506"><p>I believe you are wrong on this. Poor, unclear, vague, and rules that require extrapolation take time to adjudicate are not a good thing. I think I understand your overarching sentiment though which is DMs should feel like they have latitude to adjudicate things before the RAW warriors step in and say no it actually says this in the rules. </p><p></p><p>I am all for changing the rules (stating this again) with a consistent application of those changes. For instance, if you feel sneaking should operate a certain way contrary to how the book operates (or is trying to operate) I want to know how you intend to make stealth work in your game prior to me selecting a character who relies on stealth. I advocate writing down house rules and on the fly rules interpretations in a House Rules Book for the group for consistencies sake. If this has to happen all the time then I say the non-specific/exact wording has become a detriment to the flow of the game.</p><p></p><p></p><p>This is a non-issue for this discussion. Min/maxing does not equate poorly written rules. Certain combinations are clearly written and there is no debate on how they work. They are part of the rules. Other than they may be too powerful when coupled together there is no debate. This is something that occurs in any rules set. You may not like it but this has nothing to do with poorly written or vaguely written or unclearly written or require unintended adjudication from the DM type of rules.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 6394358, member: 14506"] I believe you are wrong on this. Poor, unclear, vague, and rules that require extrapolation take time to adjudicate are not a good thing. I think I understand your overarching sentiment though which is DMs should feel like they have latitude to adjudicate things before the RAW warriors step in and say no it actually says this in the rules. I am all for changing the rules (stating this again) with a consistent application of those changes. For instance, if you feel sneaking should operate a certain way contrary to how the book operates (or is trying to operate) I want to know how you intend to make stealth work in your game prior to me selecting a character who relies on stealth. I advocate writing down house rules and on the fly rules interpretations in a House Rules Book for the group for consistencies sake. If this has to happen all the time then I say the non-specific/exact wording has become a detriment to the flow of the game. This is a non-issue for this discussion. Min/maxing does not equate poorly written rules. Certain combinations are clearly written and there is no debate on how they work. They are part of the rules. Other than they may be too powerful when coupled together there is no debate. This is something that occurs in any rules set. You may not like it but this has nothing to do with poorly written or vaguely written or unclearly written or require unintended adjudication from the DM type of rules. [/QUOTE]
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Does RAW have a place in 5e?
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