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General Tabletop Discussion
*Dungeons & Dragons
Does RAW have a place in 5e?
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<blockquote data-quote="Dausuul" data-source="post: 6394378" data-attributes="member: 58197"><p>The meaning of the stealth rules is perfectly obvious. The problem is that it means one perfectly obvious thing when I read it, and a different perfectly obvious thing when someone else reads it.</p><p></p><p>Case in point: Wild elves have the special ability to hide when lightly obscured by natural phenomena (fog, foliage, etc.). Light obscurement imposes disadvantage on Perception checks that rely on sight. Does this mean you have disadvantage to detect a wild elf that is hiding in light mist?</p><p></p><p>To me, the answer is clearly no: Perception versus Stealth normally operates on the assumption that you can't see the stealthy creature <em>at all</em>, so this is not a check relying on sight. To others, however, it's just as clearly yes. This is not a corner case, either--it's going to come up literally every time the wild elf uses that ability.</p><p></p><p>Take another case: A rogue is hiding behind a bush, having made a successful Stealth check. She wants to move through the shadows to another bush. The area between the bushes is dimly lit (lightly obscured). If she were just standing between the bushes, she couldn't hide there, since she's visible; but she's already successfully hidden. Does she lose that state as soon as she leaves the first bush? Do hidden creatures have to maintain eligibility to hide every instant, or is the "hidden" state something that has a high barrier to entry but a lower threshold to maintain once you succeed in hiding?</p><p></p><p>I say that barring unusual circumstances, you have to be eligible to hide every instant. Others say you can <em>stay </em>hidden even if you no longer meet the requirements to <em>become</em> hidden.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6394378, member: 58197"] The meaning of the stealth rules is perfectly obvious. The problem is that it means one perfectly obvious thing when I read it, and a different perfectly obvious thing when someone else reads it. Case in point: Wild elves have the special ability to hide when lightly obscured by natural phenomena (fog, foliage, etc.). Light obscurement imposes disadvantage on Perception checks that rely on sight. Does this mean you have disadvantage to detect a wild elf that is hiding in light mist? To me, the answer is clearly no: Perception versus Stealth normally operates on the assumption that you can't see the stealthy creature [I]at all[/I], so this is not a check relying on sight. To others, however, it's just as clearly yes. This is not a corner case, either--it's going to come up literally every time the wild elf uses that ability. Take another case: A rogue is hiding behind a bush, having made a successful Stealth check. She wants to move through the shadows to another bush. The area between the bushes is dimly lit (lightly obscured). If she were just standing between the bushes, she couldn't hide there, since she's visible; but she's already successfully hidden. Does she lose that state as soon as she leaves the first bush? Do hidden creatures have to maintain eligibility to hide every instant, or is the "hidden" state something that has a high barrier to entry but a lower threshold to maintain once you succeed in hiding? I say that barring unusual circumstances, you have to be eligible to hide every instant. Others say you can [I]stay [/I]hidden even if you no longer meet the requirements to [I]become[/I] hidden. [/QUOTE]
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