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General Tabletop Discussion
*Pathfinder & Starfinder
Does "rules light" lead to more arguments?
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<blockquote data-quote="Celebrim" data-source="post: 6212339" data-attributes="member: 4937"><p>Yes, when people say a system is rules light, they typically mean that it is heavily dependent on DM fiat and house ruling. When you hear them say, "Empowers the DM", they typically mean, "The DM can do just about anything in the undescribed spaces of the game.", but equally this usually implies, "The DM MUST do just about everything in the undescribed spaces of the game, of which there will be a lot, and the game will provide little guidance." Rules light in my experience means a lot of "off the cuff" rulings, and they also have a tendency not to stay "rules light" for very long. Instead, you tend to see them accumulate a lot of unspoken house rules, which - if someone every tried to write down and enumerate all the conventions that they used 'off the cuff' in different situations - would quickly feel several rule books.</p><p></p><p></p><p></p><p>Probably depends on the personality of the individual players.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6212339, member: 4937"] Yes, when people say a system is rules light, they typically mean that it is heavily dependent on DM fiat and house ruling. When you hear them say, "Empowers the DM", they typically mean, "The DM can do just about anything in the undescribed spaces of the game.", but equally this usually implies, "The DM MUST do just about everything in the undescribed spaces of the game, of which there will be a lot, and the game will provide little guidance." Rules light in my experience means a lot of "off the cuff" rulings, and they also have a tendency not to stay "rules light" for very long. Instead, you tend to see them accumulate a lot of unspoken house rules, which - if someone every tried to write down and enumerate all the conventions that they used 'off the cuff' in different situations - would quickly feel several rule books. Probably depends on the personality of the individual players. [/QUOTE]
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Does "rules light" lead to more arguments?
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