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Does social standing have a place in your game?
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<blockquote data-quote="WayneLigon" data-source="post: 3648717" data-attributes="member: 3649"><p>Very much so. In many games I've run, it's probably one of the more important aspects of the game world. Don't have the right dialect or introductions from the Right People? Good luck getting in certain places without breaking into them. </p><p></p><p></p><p></p><p>It depends on the campaign. I put some thought and work into almost every character unless we're really just going for the 'beer-and-pretzels playing-a-game' one- or two-shot filler game. The detail depends on the circumstances of the campaign, the other characters involved, etc. The last superhero game I was in, I had a seven page background in 8-point type, with discography, npc's, enemies, etc. The last D&D game I played in, my background could have fit on a notecard.</p><p></p><p>The superhero guy was unusual. Usually I have to play a character for a little bit to get a good feel for him. Lost of times, background elements get filled in later, as we find out more fo the GM's world.</p><p></p><p></p><p></p><p>Not really, no.</p><p></p><p></p><p></p><p>Sometimes, in unusual circumstances. I may say 'OK, everyone has 4 ranks in Prof: Sailor.. You've all lived around the ocean all your lives and have not been stay-at-homes, so that's just something you start with'. </p><p></p><p></p><p></p><p>Probably. I would either be a third- or fourth- in line for the throne, or we'd be doing an unusual campaign where we were all sons and daughters of the King, or members of the Court. I doubt any would let me be the Crown Prince, and really, not such a good character choice. There's very little you'd get to actually <em>do </em> unless we were playing an all-political game. Again, depends on the campaign, though: being the first son of a viking lord is way different than being the first son to God-Emperor Louis MMCCXII.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3648717, member: 3649"] Very much so. In many games I've run, it's probably one of the more important aspects of the game world. Don't have the right dialect or introductions from the Right People? Good luck getting in certain places without breaking into them. It depends on the campaign. I put some thought and work into almost every character unless we're really just going for the 'beer-and-pretzels playing-a-game' one- or two-shot filler game. The detail depends on the circumstances of the campaign, the other characters involved, etc. The last superhero game I was in, I had a seven page background in 8-point type, with discography, npc's, enemies, etc. The last D&D game I played in, my background could have fit on a notecard. The superhero guy was unusual. Usually I have to play a character for a little bit to get a good feel for him. Lost of times, background elements get filled in later, as we find out more fo the GM's world. Not really, no. Sometimes, in unusual circumstances. I may say 'OK, everyone has 4 ranks in Prof: Sailor.. You've all lived around the ocean all your lives and have not been stay-at-homes, so that's just something you start with'. Probably. I would either be a third- or fourth- in line for the throne, or we'd be doing an unusual campaign where we were all sons and daughters of the King, or members of the Court. I doubt any would let me be the Crown Prince, and really, not such a good character choice. There's very little you'd get to actually [I]do [/I] unless we were playing an all-political game. Again, depends on the campaign, though: being the first son of a viking lord is way different than being the first son to God-Emperor Louis MMCCXII. [/QUOTE]
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