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Does social standing have a place in your game?
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<blockquote data-quote="Aholibamah" data-source="post: 3650878" data-attributes="member: 53031"><p><strong>Does social standing have a place in your game?</strong></p><p></p><p>Yes. My main setting is a republic but it has an aristocracy and ranks of officials and military standing and so on. I have two players right now, one is a minor official and another is a military officer. </p><p></p><p><strong>When you make up a background for your character how much depth do you put into it?</strong></p><p>A fair amount--my pcs have families and contacts for instance, one is married. Family is important when making further contacts. </p><p></p><p><strong>Do you have rules set in place for backgrounds?</strong></p><p>Yes. Basically you can choose to be any social class but there are bonuses and penalties that go along with them. For instance playing a patrician means that you have the responsibility of serving the state in some capacity pretty much most of your character's life. When making a patrician character there are about 30 families in the republic to choose from and you don't get to know what the family is like in advance of picking a name at random. You can however ask to have certain characteristics in a parent for instance. (I would change this if I made it a general system but my players trust me not to work them over for pure sadism) One of my pcs picked a family that is descended from one of the founders of the republic and therefore has a great reaction bonus for fellow countrymen but is also likely to get a bad reaction from enemies of the state. </p><p></p><p><strong>Does your DM give you bonus skill points of feats to help flesh out a background?</strong></p><p></p><p>Stuff like leadership, wealth, and so on, yes. It would be a given that my one player has some training at weapons, leadership and riding while the other has skills in negotiating, a craft and bluff since he is from a merchant family. </p><p></p><p><strong>Will your DM allow you to play a prince?</strong></p><p></p><p>I haven't played in a long time but I would only allow this if we were doing a big intrigue or war type campaign. As stated in the post above mine the difficulty here is in whether or not this prince is a titular one or actually has an army and resources. If this were the case there are certainly ways to have adventures but it has to be done carefully. Not many players really want the headaches of running a fictional country either, even if they are irresponsible about it. This is really in my opinion better suited to Warhammer than D&D but it could be done I guess. I'd be more inclined to let a pc run a noble who didn't have a huge amount of land or immediate power.</p></blockquote><p></p>
[QUOTE="Aholibamah, post: 3650878, member: 53031"] [B]Does social standing have a place in your game?[/B] Yes. My main setting is a republic but it has an aristocracy and ranks of officials and military standing and so on. I have two players right now, one is a minor official and another is a military officer. [B]When you make up a background for your character how much depth do you put into it?[/B] A fair amount--my pcs have families and contacts for instance, one is married. Family is important when making further contacts. [B]Do you have rules set in place for backgrounds?[/B] Yes. Basically you can choose to be any social class but there are bonuses and penalties that go along with them. For instance playing a patrician means that you have the responsibility of serving the state in some capacity pretty much most of your character's life. When making a patrician character there are about 30 families in the republic to choose from and you don't get to know what the family is like in advance of picking a name at random. You can however ask to have certain characteristics in a parent for instance. (I would change this if I made it a general system but my players trust me not to work them over for pure sadism) One of my pcs picked a family that is descended from one of the founders of the republic and therefore has a great reaction bonus for fellow countrymen but is also likely to get a bad reaction from enemies of the state. [B]Does your DM give you bonus skill points of feats to help flesh out a background?[/B] Stuff like leadership, wealth, and so on, yes. It would be a given that my one player has some training at weapons, leadership and riding while the other has skills in negotiating, a craft and bluff since he is from a merchant family. [B]Will your DM allow you to play a prince?[/B] I haven't played in a long time but I would only allow this if we were doing a big intrigue or war type campaign. As stated in the post above mine the difficulty here is in whether or not this prince is a titular one or actually has an army and resources. If this were the case there are certainly ways to have adventures but it has to be done carefully. Not many players really want the headaches of running a fictional country either, even if they are irresponsible about it. This is really in my opinion better suited to Warhammer than D&D but it could be done I guess. I'd be more inclined to let a pc run a noble who didn't have a huge amount of land or immediate power. [/QUOTE]
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