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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Does SR protect your Mirror Images?
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<blockquote data-quote="Felix" data-source="post: 2160013" data-attributes="member: 3929"><p>I don't think that washes... what about these neon signs:</p><p></p><p>I AM AN <strong>UN</strong>PROTECTED ARCANE SPELLCASTER, COME ATTACK ME BEFORE I BECOME PROTECTED</p><p></p><p>I AM AN ARCANE SPELLCASTER WHOSE PROTECTIONS YOU CANNOT PERCIEVE, BETTER ATTACK ME SOON SO YOU KNOW HOW TO DEAL WITH THEM</p><p></p><p>I AM A VISIBLE ARCANE SPELLCASTER, ATTACK ME BEFORE I DISAPPEAR</p><p></p><p>I HAVE d4 HIT DICE, I DIE QUICKLY</p><p></p><p>As soon as enemies know he's an arcane caster, there's nothing that a wizard can do to <em>not</em> be the primary target, so what's the difference twixt having mirror image up and not? The only question remaining is "at what point do the enemies know the arcanist is the arcanist"? And that's a metagame question that's very much campaign and DM dependent, so there's no "right" answer to it.</p><p></p><p>----</p><p></p><p>Re: Magic Missiles and MI, from a non-rules based prospective</p><p></p><p>Mirror Image is useful to give the arcanist one to three rounds of relative protection from melee and ranged attacks. If Mirror Image forces an enemy mage to cast a 1st level spell to dispel up to 5 images, while only possibly dealing 1d4+1 points of damage to the acutal caster, then Mirror Image has been successful, and it's still a useful spell. </p><p></p><p>Physical attacks can target the images, so Magic Missiles can too. And if the RAW say otherwise, that's silly, and I fart in that direction while I busy myself with House Ruling it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Felix, post: 2160013, member: 3929"] I don't think that washes... what about these neon signs: I AM AN [B]UN[/B]PROTECTED ARCANE SPELLCASTER, COME ATTACK ME BEFORE I BECOME PROTECTED I AM AN ARCANE SPELLCASTER WHOSE PROTECTIONS YOU CANNOT PERCIEVE, BETTER ATTACK ME SOON SO YOU KNOW HOW TO DEAL WITH THEM I AM A VISIBLE ARCANE SPELLCASTER, ATTACK ME BEFORE I DISAPPEAR I HAVE d4 HIT DICE, I DIE QUICKLY As soon as enemies know he's an arcane caster, there's nothing that a wizard can do to [i]not[/i] be the primary target, so what's the difference twixt having mirror image up and not? The only question remaining is "at what point do the enemies know the arcanist is the arcanist"? And that's a metagame question that's very much campaign and DM dependent, so there's no "right" answer to it. ---- Re: Magic Missiles and MI, from a non-rules based prospective Mirror Image is useful to give the arcanist one to three rounds of relative protection from melee and ranged attacks. If Mirror Image forces an enemy mage to cast a 1st level spell to dispel up to 5 images, while only possibly dealing 1d4+1 points of damage to the acutal caster, then Mirror Image has been successful, and it's still a useful spell. Physical attacks can target the images, so Magic Missiles can too. And if the RAW say otherwise, that's silly, and I fart in that direction while I busy myself with House Ruling it. :) [/QUOTE]
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Does SR protect your Mirror Images?
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