Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Does technology (steamtech/magictech/clockwork/etc.) figure in your game? What kind?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Robert Ranting" data-source="post: 3203172" data-attributes="member: 28906"><p><strong>Steamtech in my setting</strong></p><p></p><p>I voted that I made my own setting which features it "strongly", but the truth probably falls somewhere between that and the "occassional curiosity" option. My setting's level of tech varies widely depending on the country, as each race has a different attitude about it and what it can or should be used for. ...I'd go into it, but there's too many political, social, and historical issues that effect the selective proliferation and stagnation of different technologies.</p><p></p><p>The Highlights:</p><p></p><p>Basically, flintlocks, trains, canned goods, cotton-gins, etc. exist, but the means of production are controlled by a select elite in a couple countries, who usually do not have the best interests of society in mind. Clockworks and steam-boiler driven automatons or vehicles can exist, but are the playthings of mad inventors and their noble patrons. While a party of adventurers might stumble across the occassional Gyrocopter or Clockwork Badger, the average citizen would be astounded that such things could be built. Also, magic and technology do not play well together. Attempts to combine the two generally have disasterous results (Natural 1 = Explosion, most likely), so you won't find many +1 flintlock pistols laying about (in fact, as of the current time, there are 2, both in possession of a 15th level Human Unfettered PC).</p><p></p><p>Robert "'As It Should Have Been, Not As It Was'" Ranting</p></blockquote><p></p>
[QUOTE="Robert Ranting, post: 3203172, member: 28906"] [b]Steamtech in my setting[/b] I voted that I made my own setting which features it "strongly", but the truth probably falls somewhere between that and the "occassional curiosity" option. My setting's level of tech varies widely depending on the country, as each race has a different attitude about it and what it can or should be used for. ...I'd go into it, but there's too many political, social, and historical issues that effect the selective proliferation and stagnation of different technologies. The Highlights: Basically, flintlocks, trains, canned goods, cotton-gins, etc. exist, but the means of production are controlled by a select elite in a couple countries, who usually do not have the best interests of society in mind. Clockworks and steam-boiler driven automatons or vehicles can exist, but are the playthings of mad inventors and their noble patrons. While a party of adventurers might stumble across the occassional Gyrocopter or Clockwork Badger, the average citizen would be astounded that such things could be built. Also, magic and technology do not play well together. Attempts to combine the two generally have disasterous results (Natural 1 = Explosion, most likely), so you won't find many +1 flintlock pistols laying about (in fact, as of the current time, there are 2, both in possession of a 15th level Human Unfettered PC). Robert "'As It Should Have Been, Not As It Was'" Ranting [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Does technology (steamtech/magictech/clockwork/etc.) figure in your game? What kind?
Top