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Does the 3e Ranger stink (as is)?
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<blockquote data-quote="John Crichton" data-source="post: 835031" data-attributes="member: 4779"><p>I guess it all depends on the group. I agree that it can complicate things a bit, but it doesn't take much for a DM to remember that the ranger should have his favored enemy in there from time to time. It's not perfect for sure, but it doesn't stink. The ranger class just isn't for everyone which is why I like the changes that are being made. I don't love every change and occassionally will probably use a variant ranger for my games in the future (as I have done in the past) but I use varients for many classes for flavor reasons.</p><p></p><p>As for your reasoning above, a certain amount of maturity and level-headedness can solve that problem. I've never had a problem with a DM making sure any other PC got to use his class abilities. It's not that hard. Like for rogues, throw some traps in there - not that hard. Ranger - throw some *pick a favored enemy* in there. No big.</p><p></p><p>I know all the arguements against what I'm saying and I actually agree with some of them. The whole "DM gets to choose when the character's ability kicks in" thing is a good arguement. But it is defeated by the DM being in control and being fair. How good is a fighter without things to beat on? What about a cleric (assuming he has a decent turning score) without some undead? Isn't that a form of favored enemy? I dunno, maybe the games I'm in are different but none of my players have complained when playing rangers. I run it fair and straight and they know that. Maybe that is the key.</p><p></p><p>I guess the main problem is the diversity in gaming. Not every group is the same and they have different ideas, concepts and playing styles. I'm just saying that the ranger is fine as is and doesn't stink because I have run into no problems with it since 3e came out. Others have had problems with it and I can see their points and agree that change is good.</p></blockquote><p></p>
[QUOTE="John Crichton, post: 835031, member: 4779"] I guess it all depends on the group. I agree that it can complicate things a bit, but it doesn't take much for a DM to remember that the ranger should have his favored enemy in there from time to time. It's not perfect for sure, but it doesn't stink. The ranger class just isn't for everyone which is why I like the changes that are being made. I don't love every change and occassionally will probably use a variant ranger for my games in the future (as I have done in the past) but I use varients for many classes for flavor reasons. As for your reasoning above, a certain amount of maturity and level-headedness can solve that problem. I've never had a problem with a DM making sure any other PC got to use his class abilities. It's not that hard. Like for rogues, throw some traps in there - not that hard. Ranger - throw some *pick a favored enemy* in there. No big. I know all the arguements against what I'm saying and I actually agree with some of them. The whole "DM gets to choose when the character's ability kicks in" thing is a good arguement. But it is defeated by the DM being in control and being fair. How good is a fighter without things to beat on? What about a cleric (assuming he has a decent turning score) without some undead? Isn't that a form of favored enemy? I dunno, maybe the games I'm in are different but none of my players have complained when playing rangers. I run it fair and straight and they know that. Maybe that is the key. I guess the main problem is the diversity in gaming. Not every group is the same and they have different ideas, concepts and playing styles. I'm just saying that the ranger is fine as is and doesn't stink because I have run into no problems with it since 3e came out. Others have had problems with it and I can see their points and agree that change is good. [/QUOTE]
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Does the 3e Ranger stink (as is)?
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