Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Does the Artificer Suck?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 8178163" data-attributes="member: 93670"><p>Yes they function differently. Only one of them costs something other than time to trigger into existence. Only one of them is created by a half caster. Only one of them has an action cost to trigger,. Only one of them has a 15ft move speed Only one of them has 3x the range of the other. They are both good if not great abilities. The problem comes in regards to the fact that there were a lot of places they could hang a limitation that offsets one or more great abilities but in the case of one they applied too many limitations & left too much unsaid for gm interpretation. The fact that they toggled every limitation they could find to hang one acts as a big flashing neon light for suggesting to the gm how they <em>should</em> rule when unstated areas come into question or creative uses of what may or may not be the unintended result of misguided attempts to be interesting with natural language. All of those limitations add up to more than the sum of their parts & impact many areas of the class beyond just that turret being compared</p><p></p><p>Many of those limitations are completely nonsensical to boot. On page 55/56 of Rising artificers are half casters wo can swap leveled spells but not cantrips on long rests. On page 11 pf tashas it says the same, yet on page 76 the full caster wizard with similar but different longrest leveled spell swapping gets to add cantrips to the swapping</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8178163, member: 93670"] Yes they function differently. Only one of them costs something other than time to trigger into existence. Only one of them is created by a half caster. Only one of them has an action cost to trigger,. Only one of them has a 15ft move speed Only one of them has 3x the range of the other. They are both good if not great abilities. The problem comes in regards to the fact that there were a lot of places they could hang a limitation that offsets one or more great abilities but in the case of one they applied too many limitations & left too much unsaid for gm interpretation. The fact that they toggled every limitation they could find to hang one acts as a big flashing neon light for suggesting to the gm how they [I]should[/I] rule when unstated areas come into question or creative uses of what may or may not be the unintended result of misguided attempts to be interesting with natural language. All of those limitations add up to more than the sum of their parts & impact many areas of the class beyond just that turret being compared Many of those limitations are completely nonsensical to boot. On page 55/56 of Rising artificers are half casters wo can swap leveled spells but not cantrips on long rests. On page 11 pf tashas it says the same, yet on page 76 the full caster wizard with similar but different longrest leveled spell swapping gets to add cantrips to the swapping [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Does the Artificer Suck?
Top