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Does the Artificer Suck?
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<blockquote data-quote="ECMO3" data-source="post: 8378372" data-attributes="member: 7030563"><p>In my games PCs get whatever magic items are in the adventure (which is usually not many) or random items. Usually in a balanced party these are relevant but rarely ideal. </p><p></p><p>For example we had a party that picked up a longsword of wounding which is cool, but we onlyhad 1 strength-based guy and he had already taken GWM. So the sword of wounding was a nice boost, and it still worked with the bonus action part of GWM and he used it with such, but it would have been better if it was a greatsword or greataxe or even a Halberd.</p><p></p><p>An Artificer lets you infuse the exact item you want. If you want a magic polearm, you get a magic polearm.</p><p></p><p>I have never played a game where we had enough money or enough time to buy or make good magic items of the sort Artificers can infuse. Purchases were typically limited to potions and low level spells. I have read about players that have tens of thousands of gold to spend by level 10, but I have not seen that in any games I have played, and as far as time goes they are typically rushing around to save the world and don't have time to wait 4 weeks to build a magic item.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8378372, member: 7030563"] In my games PCs get whatever magic items are in the adventure (which is usually not many) or random items. Usually in a balanced party these are relevant but rarely ideal. For example we had a party that picked up a longsword of wounding which is cool, but we onlyhad 1 strength-based guy and he had already taken GWM. So the sword of wounding was a nice boost, and it still worked with the bonus action part of GWM and he used it with such, but it would have been better if it was a greatsword or greataxe or even a Halberd. An Artificer lets you infuse the exact item you want. If you want a magic polearm, you get a magic polearm. I have never played a game where we had enough money or enough time to buy or make good magic items of the sort Artificers can infuse. Purchases were typically limited to potions and low level spells. I have read about players that have tens of thousands of gold to spend by level 10, but I have not seen that in any games I have played, and as far as time goes they are typically rushing around to save the world and don't have time to wait 4 weeks to build a magic item. [/QUOTE]
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Does the Artificer Suck?
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