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Does the Artificer Suck?
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<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8379320" data-attributes="member: 7023887"><p>As a bonus action (with a Homunculus/Steel Defender)! And you don't have to concentrate on it (if it's a concentration spell)!</p><p></p><p>My party's Battle Smith always starts off combat by casting Haste on the party's monk (their frontline fighter) as their action and casts Enlarge/Reduce on the Monk as a bonus action through their homunculus/steel defender. That's effectively concentrating on two great buffing spells at once, and the Monk can still stack their Eldritch Claw Tattoo and Hex (from Fey Touched) on top of that. (The monk, per attack, gets to do 1d8 + 2d6 + 1d4 damage, and they get 5 attacks using their Hasted action and Flurry of Blows. If he hits on all of his attacks, he deals an average of 100 damage, and can attempt Stunning Strike 5 times on the BBEGs. And he gets a +2 to AC, doubled movement, and advantage on DEX saves from Haste. With the Artificer's help, he's an absolute beast, which is way more valuable than hoarding his resources for himself, in our experience.)</p><p></p><p>Your own personal DPR isn't all that matters. What you can best do to increase the overall party DPR is often more important.</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8379320, member: 7023887"] As a bonus action (with a Homunculus/Steel Defender)! And you don't have to concentrate on it (if it's a concentration spell)! My party's Battle Smith always starts off combat by casting Haste on the party's monk (their frontline fighter) as their action and casts Enlarge/Reduce on the Monk as a bonus action through their homunculus/steel defender. That's effectively concentrating on two great buffing spells at once, and the Monk can still stack their Eldritch Claw Tattoo and Hex (from Fey Touched) on top of that. (The monk, per attack, gets to do 1d8 + 2d6 + 1d4 damage, and they get 5 attacks using their Hasted action and Flurry of Blows. If he hits on all of his attacks, he deals an average of 100 damage, and can attempt Stunning Strike 5 times on the BBEGs. And he gets a +2 to AC, doubled movement, and advantage on DEX saves from Haste. With the Artificer's help, he's an absolute beast, which is way more valuable than hoarding his resources for himself, in our experience.) Your own personal DPR isn't all that matters. What you can best do to increase the overall party DPR is often more important. [/QUOTE]
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