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Does the Artificer Suck?
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<blockquote data-quote="Stoutstien" data-source="post: 8379361" data-attributes="member: 7020569"><p>You say that but the math disagrees. The Archery style is a whole +1 hit over the infusion and they both can use SS so the gab there is tiny.</p><p></p><p>You're going have to back that claim up with some actual proof because even if a player wanted to dispense with the SD (which is doing a bang up job if its dead from enemies focusing on it. That's a lot of mitigation for a single spell slot.) They can use CBE + SS to pump out damage relatively close to a ranger without relying on hope for a magical hand crossbow to show up. The gloom stalker has a single attack lead + 1d8 each encounter which isn't enough of a gap to point at and say it's a blowout. </p><p></p><p>The artificer is the great emulator. The fact they could one day fill the role of the gloom stalker with enhanced DV and super stealth via infusions and then the next day swap it around and face tank with the best of them isn't something to overlook. It's the perfect class for those who get bored with a single predetermined action flow chart. Everyday they can move everything around and have a different but valid concept. They aren't meant to be the best at one task as much as be capable of most of them.</p></blockquote><p></p>
[QUOTE="Stoutstien, post: 8379361, member: 7020569"] You say that but the math disagrees. The Archery style is a whole +1 hit over the infusion and they both can use SS so the gab there is tiny. You're going have to back that claim up with some actual proof because even if a player wanted to dispense with the SD (which is doing a bang up job if its dead from enemies focusing on it. That's a lot of mitigation for a single spell slot.) They can use CBE + SS to pump out damage relatively close to a ranger without relying on hope for a magical hand crossbow to show up. The gloom stalker has a single attack lead + 1d8 each encounter which isn't enough of a gap to point at and say it's a blowout. The artificer is the great emulator. The fact they could one day fill the role of the gloom stalker with enhanced DV and super stealth via infusions and then the next day swap it around and face tank with the best of them isn't something to overlook. It's the perfect class for those who get bored with a single predetermined action flow chart. Everyday they can move everything around and have a different but valid concept. They aren't meant to be the best at one task as much as be capable of most of them. [/QUOTE]
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Does the Artificer Suck?
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