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Does the Artificer Suck?
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<blockquote data-quote="Stoutstien" data-source="post: 8387867" data-attributes="member: 7020569"><p>You would have to factor in the fact the wizard doesn't have to use their health to mitigate damage which is all the barbarian has if they spend a limit rage to do so. So right off the back of your comparison's flawed because you're comparing the barbarian using a very limited resource to be better at mitigation than the wizard who's doing nothing but slinging cantrips. Toss on a few rounds of using shield/THL/TMW in the comparison as a fair point of resources expended and that gap shrinks up.</p><p>Then the issue is you're comparing the barbarian at one of its strongest points to the wizard who's just now getting going. They get a few more mitigation features as they level up for the most part it's just gaining a few HP every level and occasionally gets an extra rage a day.</p><p></p><p>in the end the barbarian is better until they hit their ceiling which unfortunately is rather low. Other classes do have lower floors but higher ceilings as well. The whole angle of being good at taking damage but easier to hit just doesn't hold the same level of impact as HP pools inflate and challenges evolve to include secondary threats to the party. Prevention/avoidance just works better than reduction/mitigation.</p><p></p><p></p><p>Don't think you want to bring up saves when using a barbarian as your baseline of comparison.</p></blockquote><p></p>
[QUOTE="Stoutstien, post: 8387867, member: 7020569"] You would have to factor in the fact the wizard doesn't have to use their health to mitigate damage which is all the barbarian has if they spend a limit rage to do so. So right off the back of your comparison's flawed because you're comparing the barbarian using a very limited resource to be better at mitigation than the wizard who's doing nothing but slinging cantrips. Toss on a few rounds of using shield/THL/TMW in the comparison as a fair point of resources expended and that gap shrinks up. Then the issue is you're comparing the barbarian at one of its strongest points to the wizard who's just now getting going. They get a few more mitigation features as they level up for the most part it's just gaining a few HP every level and occasionally gets an extra rage a day. in the end the barbarian is better until they hit their ceiling which unfortunately is rather low. Other classes do have lower floors but higher ceilings as well. The whole angle of being good at taking damage but easier to hit just doesn't hold the same level of impact as HP pools inflate and challenges evolve to include secondary threats to the party. Prevention/avoidance just works better than reduction/mitigation. Don't think you want to bring up saves when using a barbarian as your baseline of comparison. [/QUOTE]
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