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Does the Artificer Suck?
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<blockquote data-quote="doctorbadwolf" data-source="post: 8391867" data-attributes="member: 6704184"><p>No, it isn’t. The definition of a tank is surviving being the wall that keeps <em>other </em>characters from getting hit and taking damage. </p><p> </p><p>edit: look, you obviously play the game in a completely different manner from anything I’ve ever seen or heard of. The tactics and behaviors you describe simply would not work at my table, or in any actual play I’ve seen, or any of my friend’s tables. Your Wizard would die. Frequently. And fail to keep enemies off their allies, which is more important to being a good tank. </p><p> </p><p>If you think the Wizard <em>can</em> contribute to out of combat challenges with just skills and rituals, your DM is being nice to you outside of combat. My players would be pretty unhappy with a Wizard that hoards their resources out of combat so they can pretend to be a tank. </p><p> </p><p> The fact you think the BS is better at tanking than skirmish striking is…absolutely wild. Not getting hurt is…not the primary goal of a tank. Keeping allies safe is the tanks entire job. </p><p> </p><p>On top of all that, you’re assuming Bladesong, a 2nd level concentration spell, and regular defensive uses of 1st level slots as if those aren’t needed for anything else. None of that is free, and none of it stops one enemy tackling you while others get past you into the corridor you’re trying to bottleneck.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8391867, member: 6704184"] No, it isn’t. The definition of a tank is surviving being the wall that keeps [I]other [/I]characters from getting hit and taking damage. edit: look, you obviously play the game in a completely different manner from anything I’ve ever seen or heard of. The tactics and behaviors you describe simply would not work at my table, or in any actual play I’ve seen, or any of my friend’s tables. Your Wizard would die. Frequently. And fail to keep enemies off their allies, which is more important to being a good tank. If you think the Wizard [I]can[/I] contribute to out of combat challenges with just skills and rituals, your DM is being nice to you outside of combat. My players would be pretty unhappy with a Wizard that hoards their resources out of combat so they can pretend to be a tank. The fact you think the BS is better at tanking than skirmish striking is…absolutely wild. Not getting hurt is…not the primary goal of a tank. Keeping allies safe is the tanks entire job. On top of all that, you’re assuming Bladesong, a 2nd level concentration spell, and regular defensive uses of 1st level slots as if those aren’t needed for anything else. None of that is free, and none of it stops one enemy tackling you while others get past you into the corridor you’re trying to bottleneck. [/QUOTE]
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Does the Artificer Suck?
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