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Does the Artificer Suck?
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<blockquote data-quote="Stoutstien" data-source="post: 8397677" data-attributes="member: 7020569"><p>Fair is fair. Can't have a clean comparison if you aren't treating them the same as far as external factors are concerned. That's like someone giving the artificer a fighting style because half the classes get them.</p><p></p><p>Its actually the opposite. You have your infusions slots used on direct mitigation with the periapt if wound closure and repulsion shield instead of something like winged boots and cloak of protection that would add more EHP than those could plus additional damage and works in favor of being flexible address non combat challenges. It's unfocused as an artificer because it's too focused on one thing.</p><p></p><p>The smite spells always available for the battlesmith so there isn't much cost there but it's the combination of taking away your bonus action, which is a massive part of your flexibility, and your concentration that makes it a back up option rather than a first plan. It does work with ranged attacks so it has its place but 8 out of 10 times I'd probably use that slot on web or aid.</p><p></p><p>I'd take thornwhip above LL as well just because it's easier to use at any range rather than only within 10 ft. Cover isn't a big issue when you can fly for a better angle.</p></blockquote><p></p>
[QUOTE="Stoutstien, post: 8397677, member: 7020569"] Fair is fair. Can't have a clean comparison if you aren't treating them the same as far as external factors are concerned. That's like someone giving the artificer a fighting style because half the classes get them. Its actually the opposite. You have your infusions slots used on direct mitigation with the periapt if wound closure and repulsion shield instead of something like winged boots and cloak of protection that would add more EHP than those could plus additional damage and works in favor of being flexible address non combat challenges. It's unfocused as an artificer because it's too focused on one thing. The smite spells always available for the battlesmith so there isn't much cost there but it's the combination of taking away your bonus action, which is a massive part of your flexibility, and your concentration that makes it a back up option rather than a first plan. It does work with ranged attacks so it has its place but 8 out of 10 times I'd probably use that slot on web or aid. I'd take thornwhip above LL as well just because it's easier to use at any range rather than only within 10 ft. Cover isn't a big issue when you can fly for a better angle. [/QUOTE]
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Does the Artificer Suck?
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