Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Does the Artificer Suck?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ECMO3" data-source="post: 8398007" data-attributes="member: 7030563"><p>no they will drop less because:</p><p>1. They get hit less often</p><p>2. Can reduce damage better when they get hit</p><p>3. Typically have more total hit points to start with (including temp hit points)</p><p></p><p>Sure everyone has to fall back on occasion, but a Bladesinger will outlast most martials against most foes.</p><p></p><p></p><p>A 10th-level AC21 bladesinger in bladesong and blur in a 4 turn fight with CR13 Brass Dragon who directs every one of his actions to attack the bladesinger; will do on average<strong> 87</strong> points of damage<strong> if she casts no shields at all </strong>and that number includes a damage bonus for attacks after blur has been knocked down (if it gets knocked down). If she does casts shield she will lose on average <strong>31hps</strong> and cast <strong>2</strong> shield spells. She has enough slots she can do that all day long. That is without using SOD at all. Even if she was caught off guard, did not have false life up and did not cast it, she can still be alive at the start of turn 4 after taking every attack from said +11 CR13 Brass Dragon.</p><p></p><p>Having someone still standing with substantial hps, without drawing any party healing and using only 20% of her own available spell slots (2 1st and 1 2nd) is pretty darn efficient.</p><p></p><p>A 20AC fighter in the same 4-turn fight will lose on average <strong>130hp. </strong>That is after reducing it from 145 by healing himself using second wind. If the fighter has heavy armor master it would be 119. If he is an EK and uses shield himself, he will take 90 while casting shield more often and with fewer slots available.</p><p></p><p>Now that is a dragon that attacks specifically that one character using all the actions on his turn for 4 rounds. He never uses his breath, never cast frightful presence, but she is is better prepared to deal with most of those as well (not to mention they are likely to hit rear members anyway). It is also an example of two characters taking every action attack from that dragon for a full four rounds. H</p><p></p><p>Claiming I am bringing less efficacy without providing statistics is not much of an argument. Provide the math to back that up. Think of it this way; because she is there we can ditch a party fighter and have a second wizard.</p><p></p><p></p><p>Who said I don't. I cast false life out of combat. I also cast Protection from Evil and Good out of combat and of course rituals.</p><p></p><p>That isn't my role, just like the fighter doesn't action surge out of combat and the Barbarian doesn't rage out of combat.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8398007, member: 7030563"] no they will drop less because: 1. They get hit less often 2. Can reduce damage better when they get hit 3. Typically have more total hit points to start with (including temp hit points) Sure everyone has to fall back on occasion, but a Bladesinger will outlast most martials against most foes. A 10th-level AC21 bladesinger in bladesong and blur in a 4 turn fight with CR13 Brass Dragon who directs every one of his actions to attack the bladesinger; will do on average[B] 87[/B] points of damage[B] if she casts no shields at all [/B]and that number includes a damage bonus for attacks after blur has been knocked down (if it gets knocked down). If she does casts shield she will lose on average [B]31hps[/B] and cast [B]2[/B] shield spells. She has enough slots she can do that all day long. That is without using SOD at all. Even if she was caught off guard, did not have false life up and did not cast it, she can still be alive at the start of turn 4 after taking every attack from said +11 CR13 Brass Dragon. Having someone still standing with substantial hps, without drawing any party healing and using only 20% of her own available spell slots (2 1st and 1 2nd) is pretty darn efficient. A 20AC fighter in the same 4-turn fight will lose on average [B]130hp. [/B]That is after reducing it from 145 by healing himself using second wind. If the fighter has heavy armor master it would be 119. If he is an EK and uses shield himself, he will take 90 while casting shield more often and with fewer slots available. Now that is a dragon that attacks specifically that one character using all the actions on his turn for 4 rounds. He never uses his breath, never cast frightful presence, but she is is better prepared to deal with most of those as well (not to mention they are likely to hit rear members anyway). It is also an example of two characters taking every action attack from that dragon for a full four rounds. H Claiming I am bringing less efficacy without providing statistics is not much of an argument. Provide the math to back that up. Think of it this way; because she is there we can ditch a party fighter and have a second wizard. Who said I don't. I cast false life out of combat. I also cast Protection from Evil and Good out of combat and of course rituals. That isn't my role, just like the fighter doesn't action surge out of combat and the Barbarian doesn't rage out of combat. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Does the Artificer Suck?
Top