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Does the caster know if a spell target makes their save?
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<blockquote data-quote="Zippee" data-source="post: 7284724" data-attributes="member: 6911596"><p>No not really - in the case of observing a fireball, you will see all (except maybe for creatures with damage immunity=fire, who may just stand and laugh at you) creatures in the AOE fall, dive, roll, hold up shields, etc. (whatever the narrative flavour of 'roll a saving throw' is for them) but you would not necessarily know how successful those saving throws have been, or whether some had also benefitted from evasion, or fire resistance or whatnot. Your 6 seconds of observation would be, whoosh, bang, lots of scrabbling and burning, some are still on their feet, others aren't getting up. You may be able to see that someone has been totally unaffected [evasion success, immunity] but that's about it.</p><p></p><p>I don't see how it adds to the bookkeeping though, the saves get rolled, damaged is applied, the narration is 'boom' [or whatever], next action.</p><p></p><p></p><p></p><p>Unless you play in a universe where everyone has a full and detailed HP calculator for each enemy going on - in which case, sure you'll know who made a save and who didn't - but that is extra bookkeeping and brings mechanics far too much to the forefront for me. I recognise the playstyle and to each their own, but I don't go there myself.</p></blockquote><p></p>
[QUOTE="Zippee, post: 7284724, member: 6911596"] No not really - in the case of observing a fireball, you will see all (except maybe for creatures with damage immunity=fire, who may just stand and laugh at you) creatures in the AOE fall, dive, roll, hold up shields, etc. (whatever the narrative flavour of 'roll a saving throw' is for them) but you would not necessarily know how successful those saving throws have been, or whether some had also benefitted from evasion, or fire resistance or whatnot. Your 6 seconds of observation would be, whoosh, bang, lots of scrabbling and burning, some are still on their feet, others aren't getting up. You may be able to see that someone has been totally unaffected [evasion success, immunity] but that's about it. I don't see how it adds to the bookkeeping though, the saves get rolled, damaged is applied, the narration is 'boom' [or whatever], next action. Unless you play in a universe where everyone has a full and detailed HP calculator for each enemy going on - in which case, sure you'll know who made a save and who didn't - but that is extra bookkeeping and brings mechanics far too much to the forefront for me. I recognise the playstyle and to each their own, but I don't go there myself. [/QUOTE]
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Does the caster know if a spell target makes their save?
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