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Does the caster know if a spell target makes their save?
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<blockquote data-quote="The Crimson Binome" data-source="post: 7284744" data-attributes="member: 6775031"><p>Does your DM not narrate taking 60 damage differently from taking 30 damage? (Is there no difference between being hit by an ogre's club, or a titan's maul?) Whatever the in-game reality is which corresponds to the saving throw, it seems like there's a pretty big difference between success and failure, or else it wouldn't have such vastly different consequences.</p><p></p><p>I mean, when the DM is describing the effects of the spell, I can't imagine them describing it in such a way that it isn't obvious as to which ones saved and which ones failed. Of course, the description of damage <em>is</em> something which is expected to vary between tables, so maybe your DM just does that differently.</p><p><em>If</em> you wanted to say that <em>only</em> creatures looking in the direction of the explosion, and paying a certain amount of attention, could possibly determine whether any particular target was able to save from a spell; <em>then</em> you would need some way of tracking <em>which</em> creatures were able to do so. If you instead say that <em>everyone</em> notices, or that <em>nobody</em> could possibly notice, then you <em>wouldn't</em> need any mechanic to track that sort of thing.</p><p></p><p>It's kind of like the rules for hiding in combat, which state that you <em>can't</em> hide if anyone can possibly see you, because everyone is constantly looking in every direction when they're in combat -- because otherwise we would have to track facing for every combatant during every round, and that would be too annoying.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7284744, member: 6775031"] Does your DM not narrate taking 60 damage differently from taking 30 damage? (Is there no difference between being hit by an ogre's club, or a titan's maul?) Whatever the in-game reality is which corresponds to the saving throw, it seems like there's a pretty big difference between success and failure, or else it wouldn't have such vastly different consequences. I mean, when the DM is describing the effects of the spell, I can't imagine them describing it in such a way that it isn't obvious as to which ones saved and which ones failed. Of course, the description of damage [I]is[/I] something which is expected to vary between tables, so maybe your DM just does that differently. [I]If[/I] you wanted to say that [I]only[/I] creatures looking in the direction of the explosion, and paying a certain amount of attention, could possibly determine whether any particular target was able to save from a spell; [I]then[/I] you would need some way of tracking [I]which[/I] creatures were able to do so. If you instead say that [I]everyone[/I] notices, or that [I]nobody[/I] could possibly notice, then you [I]wouldn't[/I] need any mechanic to track that sort of thing. It's kind of like the rules for hiding in combat, which state that you [I]can't[/I] hide if anyone can possibly see you, because everyone is constantly looking in every direction when they're in combat -- because otherwise we would have to track facing for every combatant during every round, and that would be too annoying. [/QUOTE]
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Does the caster know if a spell target makes their save?
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